• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

calvinhobbeslik

Field Marshal
22 Badges
Nov 29, 2011
7.071
115
  • Europa Universalis III
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
I'm playing the Netherlands on full Innovative, which means I get -0.4 missionaries, which becomes a flat 0 when I pass the Popery Act. Are there any other religious decisions I can take (or any other decisions), or do I have to move towards Narrowminded to get missionaries?
 

Ramidel

Colonel
81 Badges
Aug 12, 2007
1.075
673
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Tyranny: Archon Edition
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
Not if your tolerance is at 0 or above. If you're conquering heathens, though, Ecumenism won't do a thing for them.

I'd advise taking Rome if you're operating in Europe, Judea and Mecca if you're operating in Asia, and only take DS if you're solely New World-focused and need to convert the pagans without any of the Holy Cities.

EDIT: Ah, turmoil. In that case, DS is probably vital.
 
Nov 21, 2006
607
0
I try to stay at +2 narrowminded until 1500 just for the 2 religious decisions that gives +missionaries then go full speed toward inovative.
 

unmerged(605863)

Second Lieutenant
7 Badges
Nov 27, 2012
198
0
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
I have a question of my own:

I know that wrong religion provinces (My state religion is reformed and a provinces religion is catholic) take penalties, right??
My question is: Do I have to convert them to the true faith so that they don't recieve penalties, or will the penalty go away if I'm, tolerant enough towards them?
 

Serzis

Major
17 Badges
Jun 11, 2010
768
4
  • Crusader Kings II
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Crusader Kings III
  • Arsenal of Democracy
  • Prison Architect
  • Stellaris: Apocalypse
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Cadet
  • Stellaris
  • 500k Club
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Europa Universalis III
I have a question of my own:

I know that wrong religion provinces (My state religion is reformed and a provinces religion is catholic) take penalties, right??
My question is: Do I have to convert them to the true faith so that they don't recieve penalties, or will the penalty go away if I'm, tolerant enough towards them?

Yes the negative (and positive) effects are tied to tolerance [see religion tab]. Tolerance affect tax revenue, revolt risk, stability cost and population growth. If 'true faith' and 'heretics' are equally tolerated, the comparative penalties go away. Still, this is hard/impossible to achieve, especially without reducing the tolerance of your 'true faith,' which may not be preferable.

In the case of the direct penalty to tax revenue, increasing tolerance of heretics/heatherns to 0 removes the negative effects. In this context they go away. Still, the high tolerance to 'true faith' if you have avoided decisions lowering it in order to raise tolerance of heritics and so forth, will provide nice comparative bonuses to pop growth, stab cost, and revolt risk (which in turn affects tax revenue negatively if above 0 RR). Essentially, a very intolerant society favouring it's majority population will result in a more productive society -- in the provinces adhering to the true faith.

What I'm saying is: Yes, if you are tolerant enough, all negative penalties will go away, but if you compromise your 'true faith' in the process, which is what many decisions require, so will all the positive effects.

Depending on how varied your nation's religious landscape is, one is better than the other, but converting provinces is almost always good, even if you are very tolerant towards heretics. Often, the problem is the number of missionaries in my opinion.
 
Last edited:

WeissRaben

Gian Galeazzo Visconti #1 Fanboy.
95 Badges
Sep 29, 2008
6.949
5.461
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Surviving Mars: First Colony Edition
  • Semper Fi
  • Hearts of Iron IV: No Step Back
  • Victoria 2
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis III Complete
  • 500k Club
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Surviving Mars
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Reapers Due
I have a question of my own:

I know that wrong religion provinces (My state religion is reformed and a provinces religion is catholic) take penalties, right??
My question is: Do I have to convert them to the true faith so that they don't recieve penalties, or will the penalty go away if I'm, tolerant enough towards them?

If you tolerate a religion you take no penalties.
 

grommile

Field Marshal
66 Badges
Jun 4, 2011
22.449
38.843
  • Europa Universalis IV
  • Crusader Kings III
  • Stellaris
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
  • Hearts of Iron IV: Cadet
  • Cities: Skylines
  • Prison Architect
Side note: It is possible to be more tolerant towards heretics than the true faith.

Yes, really.
 

yequr

Colonel
19 Badges
Dec 11, 2012
892
74
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Warlock 2: The Exiled
  • 500k Club
  • Crusader Kings II: Way of Life
  • Crusader Kings III Referal
The question is not how to get missionaries as a Protestant Nation - the question is how to get missionaries as a Buddhist nation. Their only decision is monastic education, which trades national tax for missionary cost and chance. :/
I'm wondering if temporarily becoming Hindu for their decisions would be worth it, while I do still have 5 missionaries and am getting .2 a year, I will have to become more Innovative eventually...
 

Lynx190

First Lieutenant
16 Badges
Jan 13, 2009
246
0
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Sengoku
  • 500k Club
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • BATTLETECH
  • Tyranny - Tales from the Tiers
  • Age of Wonders III
  • Stellaris: Galaxy Edition
Yeah, it was annoying trying to get missionaries as Inca (with low pagan base stab costs, humanist tolerance is a waste); pagans have no +missionary decisions, get no base missionary gain, and conquering Judea or Mecca don't do anything for them. I had to conquer Rome and take DS while moving back narrowminded after westernization.
 

JKNUBZ

First Lieutenant
11 Badges
Sep 16, 2009
295
0
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Heir to the Throne
  • Rome Gold
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • 500k Club
  • Europa Universalis IV: Pre-order
Can't pass Test Act because I passed Delaration of Indulgences Act.

Yeah, don't do that. Almost ever.

still, with act of uniformity and one of the religious centers you won't need to take divine supremacy. tho it might be easier to just take it then swap it out later.
 

Ramidel

Colonel
81 Badges
Aug 12, 2007
1.075
673
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Tyranny: Archon Edition
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Nemesis
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
I almost never pass Test Act, believe it or not. If I'm a Protestant and I need missionaries, I'll take the Holy Cities.

@yequr: If you're a Buddhist, Ecumenism works a lot better than converting people.