How to get an entity working on a home planet?

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Elimdur

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So in my mod I am trying to let my home planet "Hades" look like the planet "Hades2".

But instead of using the entity I have created which works well on the neutral planet, my home planet just uses the native planet type of my species. Is it even possible to use the entity on this planet?
20160627174828_1.jpg
 

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Elimdur

More Events Mod Team
95 Badges
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I believe I now know why it is not working. Starting the game with any of the habital planet classes selected override the custom planet class of the starting planet "Hades". Is it possible to change the planetclass back to the original one?

It seems that this problem is new since the last patch as the "Children of the Ancients - Custom starting system" mod suffers the same issue. It worked for me before.

EDIT: Problem solved to a degree thanks to a nice coder
init_effect = {
change_pc = "whatever planet class you want"

This way the "Children of the Ancients" Mod works again. But my planet turns invisible -.-
 
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