I guess you all know that city webcams from towns and cities all over the world. I for one enjoy to watch those from time to time as it is a bit like sitting in a cafe watching life rolling by. Sitting on a dock at the bay...
Although a city builder consists mostly of... building (duh!) I guess we all like to sit back and just watch our "ant farm" buzzing with life. Many components combine themselves to that chaos of modern civilization, small and big cities alike. Since it was confirmed that we won´t have neither weather nor different day times, I have a feeling the list grows short. Let´s see what´s left:
- Traffic: Without any fluctuation you will have the same traffic all the time. In CXL I found that pretty boring. How could this made be interesting without different day times?
- Pedestrians: People walking around, doing stuff. That´s the basic principle of any human settlement. Would be nice if those "agents" would really enter vehicles and shops, maybe interacting with each other. Diversification is another factor here. Seeing the same people over and over again breaks the immersion.
- Ambience: Trees, animals and stuff. The wind blows through trees, birds get feeded in the parks and roam through the air, deers in the woods.
I would like to get some more opinions on this and maybe some more suggestions. A balance needs to be found between gameplay functions and graphical display. A city with many working moving parts is nice, but visually it will get static after a while. Don´t you think?
PS: Don´t argue with DLCs or mods because neither one is guaranteed to come. Despite all announcements the possibility must be considered that we have to play the basic game as it is.
Although a city builder consists mostly of... building (duh!) I guess we all like to sit back and just watch our "ant farm" buzzing with life. Many components combine themselves to that chaos of modern civilization, small and big cities alike. Since it was confirmed that we won´t have neither weather nor different day times, I have a feeling the list grows short. Let´s see what´s left:
- Traffic: Without any fluctuation you will have the same traffic all the time. In CXL I found that pretty boring. How could this made be interesting without different day times?
- Pedestrians: People walking around, doing stuff. That´s the basic principle of any human settlement. Would be nice if those "agents" would really enter vehicles and shops, maybe interacting with each other. Diversification is another factor here. Seeing the same people over and over again breaks the immersion.
- Ambience: Trees, animals and stuff. The wind blows through trees, birds get feeded in the parks and roam through the air, deers in the woods.
I would like to get some more opinions on this and maybe some more suggestions. A balance needs to be found between gameplay functions and graphical display. A city with many working moving parts is nice, but visually it will get static after a while. Don´t you think?
PS: Don´t argue with DLCs or mods because neither one is guaranteed to come. Despite all announcements the possibility must be considered that we have to play the basic game as it is.