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novapaddy

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Aug 26, 2009
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Hi, someone can tell me where it is possible to mod te AA and fortresses in the map?

The game opens and there is already air bases, forts, naval bases etc on the map. Where do they come from?
The game is controlled by Scenarios. So for a 1936 start, we look in the Scenarios/1936 folder. Here we will find all the countries set up for a 1936 start. See they are all .INC files.
See how each country has its own file. In each country file, is the set up for that country, its army, navy, government, capital city etc.

Now look further. See there is a bases.inc file.
Open the file up and you will see something like this:

province = { id = 828 # Harer - Ethiopian Highland - Ethiopia
landfort = 1
}

province = { id = 359 # Tirana - Albania - Balkan
anti_air = 1
air_base = { size = 2 current_size = 2 }
}

This is how it is done. The levels go from 1 to 10. So landfort = 1, is a very basic defence setup, while 10 would be considered a fortress.
 

Kossatx

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The game opens and there is already air bases, forts, naval bases etc on the map. Where do they come from?
The game is controlled by Scenarios. So for a 1936 start, we look in the Scenarios/1936 folder. Here we will find all the countries set up for a 1936 start. See they are all .INC files.
See how each country has its own file. In each country file, is the set up for that country, its army, navy, government, capital city etc.

Now look further. See there is a bases.inc file.
Open the file up and you will see something like this:

province = { id = 828 # Harer - Ethiopian Highland - Ethiopia
landfort = 1
}

province = { id = 359 # Tirana - Albania - Balkan
anti_air = 1
air_base = { size = 2 current_size = 2 }
}

This is how it is done. The levels go from 1 to 10. So landfort = 1, is a very basic defence setup, while 10 would be considered a fortress.

Great! Thanks a lot novapaddy :)
 

Kossatx

Second Lieutenant
7 Badges
Apr 16, 2009
100
0
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The game opens and there is already air bases, forts, naval bases etc on the map. Where do they come from?
The game is controlled by Scenarios. So for a 1936 start, we look in the Scenarios/1936 folder. Here we will find all the countries set up for a 1936 start. See they are all .INC files.
See how each country has its own file. In each country file, is the set up for that country, its army, navy, government, capital city etc.

Now look further. See there is a bases.inc file.
Open the file up and you will see something like this:

province = { id = 828 # Harer - Ethiopian Highland - Ethiopia
landfort = 1
}

province = { id = 359 # Tirana - Albania - Balkan
anti_air = 1
air_base = { size = 2 current_size = 2 }
}

This is how it is done. The levels go from 1 to 10. So landfort = 1, is a very basic defence setup, while 10 would be considered a fortress.

I have found the right file, it is in the scenario folder as you said but the file is not the country, but "bases".