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T.j. Arnold

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Ming is definitely not an option, due to the faction system holding you back till you westernized. American tribes can conquer nearly nothing, till they fully westernized... and every country with pagan or eastern religion lacks the holy war cb... which is probably the most important thing about World Conquest. People who tried World Conquest with Ryuku usually collapsed either into a horde (which is no longer possible) or into catholic (OPM bankruptcy works here, too). You however really need an impressive amount of luck and skill to make that happen.

The probably best country with worse tech than Muslim (besides Hordes) would be Delhi => Hindustan (lots of cores/Holy War/near the hordes/can PU entire muslim world at least). If you really, really want to do a WC with a country with eastern religion (and no OPM bankruptcy somewhere in Europe), Manchu and Vija => Hindustan would be the best choices. I have however quite high doubts that it will work out.

Ryuku world conquest is only really possible in version 5.0, you have to exploit a few things that were patched.

It was a pain in the ass, since Japan Daiymos are broken. Took me all summer a few years back.
 

brifbates

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Ryuku world conquest is only really possible in version 5.0, you have to exploit a few things that were patched.

It was a pain in the ass, since Japan Daiymos are broken. Took me all summer a few years back.

I'm pretty sure the Ryukyu horde WC was done in 5.1. That being said, any WC with Ryukyu is an insane undertaking. :p
 

alexti

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And 150 infamy mean 150 provinces if you get them before 1650. You won't control the curia the entire timeline but you will get quite some cardinals with full narrowminded/CAD/DS/200 relations with pope.
What is DS? Can you even take CAD? I think the optimal is to take military drill first and then quest of the new world (instead or in addition if you manage to get to Gov 9).

It will soon become as important as your leader...
On that I agree :) In other words just as irrelevant.
 

n0thin

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What is DS? Can you even take CAD? I think the optimal is to take military drill first and then quest of the new world (instead or in addition if you manage to get to Gov 9).

On that I agree :) In other words just as irrelevant.
Your leader (or the curia) will stay your most important infamy reduction source for most of your game. While an embassy gives only 0,4 infamy reduction and a diplomat gives at max 0,3, your leader can give you 0,9. And if you get 50 years of a DIP 9 king, its amazing for every WC try, while a long reign of a DIP 3 king will really screw you up. You shouldn't dare to call that irrelevant.

Furthermore, you should pick Church Attendance Duty quite early, especially if you run into an early overextension. Ofc MD is first, but you shouldn't pick QotnW until quite late in the game and instead eliminate (or PU) all the usual colonizers. If you eliminate them early enough, nearly nobody will find about America. If you PU them, you'll just get their colonies and (like everybody else) their knowledge of the world some time later. If you however discover every province in the Americas, you probably won't be able to take them all, till the other countries get informed about them. And then you'll have to deal with countless small colonizers, who you're not able to PU all...
 

calvinhobbeslik

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Your leader (or the curia) will stay your most important infamy reduction source for most of your game. While an embassy gives only 0,4 infamy reduction and a diplomat gives at max 0,3, your leader can give you 0,9. And if you get 50 years of a DIP 9 king, its amazing for every WC try, while a long reign of a DIP 3 king will really screw you up. You shouldn't dare to call that irrelevant.

Furthermore, you should pick Church Attendance Duty quite early, especially if you run into an early overextension. Ofc MD is first, but you shouldn't pick QotnW until quite late in the game and instead eliminate (or PU) all the usual colonizers. If you eliminate them early enough, nearly nobody will find about America. If you PU them, you'll just get their colonies and (like everybody else) their knowledge of the world some time later. If you however discover every province in the Americas, you probably won't be able to take them all, till the other countries get informed about them. And then you'll have to deal with countless small colonizers, who you're not able to PU all...

What about the Cabinet, which is -1 infamy/year?
 

alexti

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Your leader (or the curia) will stay your most important infamy reduction source for most of your game. While an embassy gives only 0,4 infamy reduction and a diplomat gives at max 0,3, your leader can give you 0,9. And if you get 50 years of a DIP 9 king, its amazing for every WC try, while a long reign of a DIP 3 king will really screw you up. You shouldn't dare to call that irrelevant.
Let's say on average you're using 2 diplomats per year for infamy burn (it still leaves you with 4+ diplomats for other purposes). Even with simple 5 province burn it's 10 infamy. In practice you should try to do it more efficiently and after the burn factories are established 20 infamy burns becomes common. In comparison to those 10-20 infamy per year, curia and ruler don't make much difference.

Furthermore, you should pick Church Attendance Duty quite early, especially if you run into an early overextension. Ofc MD is first, but you shouldn't pick QotnW until quite late in the game and instead eliminate (or PU) all the usual colonizers. If you eliminate them early enough, nearly nobody will find about America. If you PU them, you'll just get their colonies and (like everybody else) their knowledge of the world some time later. If you however discover every province in the Americas, you probably won't be able to take them all, till the other countries get informed about them. And then you'll have to deal with countless small colonizers, who you're not able to PU all...
If you do fast WC, there's no late game and permanent overextension is given. With GH and Timurids you are unlikely to get to the second NI slot, so you would have to swap for QotnW. In any case, others learning about your discoveries is not a concern because there is not enough time for the discoveries spread.
 

alexti

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But they need colonists to colonise empty provinces, and don't they need to westernize to be able to beat the European blobs?
Actually, hordes can't colonize, but they don't have particular needs to colonize empty provinces - there are ways to jump over using spies. There is no need to westernize to beat Europeans, but you need to westernize for ships and QotnW. Fortunately, there is that Mughal decision :)