How to disassemble bots in 1.5?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Red_warning

Field Marshal
83 Badges
Jul 5, 2010
3.053
23.395
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Cities: Skylines - Natural Disasters
  • Europa Universalis III Complete
  • Hearts of Iron IV: Death or Dishonor
  • War of the Roses
  • Europa Universalis IV: Mandate of Heaven
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings III
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Europa Universalis IV
  • Surviving Mars
  • Crusader Kings Complete
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis III Complete
  • Cities: Skylines - Mass Transit
  • Victoria 2
  • Pillars of Eternity
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
How do I disassemble bots in 1.5? I can't seem to figure it out, I see no option for synthetic laws and can't order disassembly by individually selecting the robots.

Edit: never mind, seems like there was a delay before I could see the AI policy, or perhaps I missed it completely. I think it's inconvenient that I must outlaw AI completely when I just want to destroy a single pop though.
 

Lothmar

Major
11 Badges
Apr 5, 2016
524
283
  • Stellaris
  • Stellaris Sign-up
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
Purging. I dont know if it works the same in banks, but it used to involve clicking the pop and then there was a 'disassemble' option button.

Granted this is prevented/allowed according to policies etc.