I recently patched to 5.2, and I noticed how now destroying someone else's navy is now tougher, even if your navy is much superior.
In my current game, I fought several wars against Spain and UK, their navies were larger but I had 3 times more heavy ships and my ships were all War Galleons, the best war ship at that point in game, while the British and Spanish fleets were mostly frigates, older heavy ships like Caravels and Caracks, even some Galleys.
And in most naval engagements I would send 3 stacks of 50 War Galleons each, total of 150 on their fleet. I would quickly win the battle, but the enemy would only 5 or 6 ships, then their navy would go to the nearest port and repair. I tried using the Excellent Shipwrights national idea which gives +2 Leader Manoeuvre in ships, but it did not help sink more ships.
In 5.1 you could say it was too easy if you have more heavy ships, then every naval battle would be a Trafalgar style victory, but now in 5.2 its frustrating that in every war the enemy navy seems to survive with minor losses. So how to play naval wars in 5.2?
In my current game, I fought several wars against Spain and UK, their navies were larger but I had 3 times more heavy ships and my ships were all War Galleons, the best war ship at that point in game, while the British and Spanish fleets were mostly frigates, older heavy ships like Caravels and Caracks, even some Galleys.
And in most naval engagements I would send 3 stacks of 50 War Galleons each, total of 150 on their fleet. I would quickly win the battle, but the enemy would only 5 or 6 ships, then their navy would go to the nearest port and repair. I tried using the Excellent Shipwrights national idea which gives +2 Leader Manoeuvre in ships, but it did not help sink more ships.
In 5.1 you could say it was too easy if you have more heavy ships, then every naval battle would be a Trafalgar style victory, but now in 5.2 its frustrating that in every war the enemy navy seems to survive with minor losses. So how to play naval wars in 5.2?