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Pen1pen

stephen lo
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Guys! how come the inflation of my country is increasing it became 68.5%. how can i decrease the inflation? its sucking all my countries wealth? can anybody here also explain to me what is inflation what is its other effects and how to avoid it?
 

flimo

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in the economy screen where u alocate funds for the different technology researches with the sliders, the bottom slider is for cash(called minting)
when u mint u cause inflation
so drag that slider all the way to the left and live off the cash u get every 1st of january
that slider should be far left for most of the game, in order to stay reasonably inflation free
once u get your slider to the left start to look for things to decrease inflation
theres a natinal idea called national bank that will decrease inflation by ,1 each year
going centralized on the cenralization-decentralization slider will decrease inflation by ,01 each step
and finally try to get master of mints as advisers they will decrease it by ,02 for each star
be advised it will take u extremely long time to get rid of that much inflation
so take it as a learning experience and dont let inflation get out of hand in the next game:cool:

edit:i see your playing vanilla eu3, some of theese things may be for the expansions only im not sure, havent played vanilla in ages, but the cash slider to the left is 100% certain:)
 

unmerged(44611)

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Inflation is a scourge and its effects are felt in almost all facets of the game. Inflation means you have to much money in your economy, reducing its value and making things cost more.

To prevent it...
Do not mint more money than you absolutely need. Do not expand or spend beyond your means. Mint only when at war or to blitz building workshops or something to that effect. If possible, use only annual money for purchases. You do not have to break even every month. Just do not fall below zero. Forced loans are bad. That money burst in January is meant to last a year.

To reduce it...
1. Do not mint. This will not lower it, but keep it from getting worse.
2. Hope for good events. One lowers it by 5.
3. Changing one of the sliders can result in losing 2. Think its free subjects.
4. Centralization offers a small reduction.
5. Get the National Bank Idea. Most players get it early and rightfully so.
6. Get a master of mint advisor. You can usually get a good one (or two) one year after start up when countries lose exclusive advisors. You must get them then because they do not stay unemployed for long.
 

trevi2

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I do not get the idea, or at least they way to solve this issue and I have read the wiki and this post. I always play that the monthly budget equals to zero, or even -2, and my minting is around 40% of the bar. If I put it to the left my annual taxes will be out in 4 months aproximately so I would not be able to have any money. I just do not understand how to deal with this.
 

unmerged(88716)

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I do not get the idea, or at least they way to solve this issue and I have read the wiki and this post. I always play that the monthly budget equals to zero, or even -2, and my minting is around 40% of the bar. If I put it to the left my annual taxes will be out in 4 months aproximately so I would not be able to have any money. I just do not understand how to deal with this.

0 or -2 is a relative value. You have a monthly income and monthly expenses. Gold income must be deducted from monthly income to get what you really earn each month.
72.9
- 5.8
------
67.1

This means you should be spending 67.1 to research investments each month to stay at 0 inflation.
With gold income you can cover your advisor, colonial, military, missionary and loan interest expenses.
If your gold income is not enough it means you'll be losing money each month.

If your money income at years end is greater than 12 x monthly losses - you're doing all right and won't get bankrupt.


In your case maybe that only means you have too many armies or navies and their support costs too much.
Or you have developing colonies or missionaries - they also cost money on monthly basis.

1NoRokW.jpg


My advice is not to fear inflation if you're using it to get strong and conquer. 20 or even 30% is OK if by that time you are one of 3-4 strongest nations.

To reduce inflation you can hire advisor, get national bank and tax assessor unique building.
Alternative is to conquer around and take gold in peace deals. You get a lot from strong nations and from Inca, Aztec and other American or central and southern African states with the lowest technology and gold provinces.
With that gold you can cover your monthly expenses and reduce inflation with your treasury slider moving more left.
 

Hootieleece

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If you get the National bank NI and a 6 Star Master of Mint your maximum reduction would be .22/year. If you can't afford the maximum reduction just use them to at least allow you to mint without gaining anymore inflation.

When setting the treasury slider (and you have National bank and/or MoM) there will be a number in green, yellow, or red in tooltip.

If green it means your reducing inflation.
Yellow means inflation remains same.
Red means inflation going up.

In EU3 inflation is BAD! It causes the cost of everything to go up: tech, military units, buildings.

Like another poster said you must live within your budget. That January tax income is suppose to last a year. The way sliders and research function you will lose money/month unless you mint. That is why players get MoM's or National Bank NI.

If the advice doesn't help your current game. Start over and heed it and inflation won't be a problem for you but will destroy your AI opponents.
 

trevi2

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Just one thing regarding this issue watching the path of the first year... If you mint, from Febreaury till November, leaving the minting in a minimum value in Decemeber, and January, the inflation is a 85% below expected. So you can make some money in the meanwhile. Is it the same for the rest of the years?