I have a lot of unemployed pops in some provinces (especially in China), they keep emigrating plus drive up the militancy because their needs are not fulfilled. Some are artisans which I guess is ok, because they should demote to craftsmen but I also have 2M unemployed farmers, mostly in grain and cattle RGOs. I was thinking if building and expanding more liquor and canned food factories will drive up demand for the outputs of these RGOs so that the farmers get jobs? I am thinking of doing a military-industrial stimulus, keep building more troops which uses liquor, keep their supply slider at 100% even in peacetime so that canned foods get bought etc. Does this work in the game as it does in real life?