landed_titles\my_landed_titles.txt (create it)
Code:
d_my_hold_order = {
color={ 100 100 100 }
color2={ 255 255 255 }
graphical_culture = holygfx
capital = 1
title = "GRANDMASTER"
foa = "GRANDMASTER_FOA"
# Always exists
landless = yes
holy_order = yes
mercenary_type = my_holy_order_composition
culture = english
# Parent Religion
religion = catholic
# Cannot be held as a secondary title
primary = yes
# Extra income due to banking, etc
monthly_income = 10 # (Must be an integer between 1 and 512)
}
mercenaries\my_holy_order.txt (create it)
Code:
my_holy_order_composition = {
levy_size = 3
heavy_infantry = 500
knights = 150
archers = 300
}
localisation\my_local.csv (create it)
Code:
d_my_holy_order;My Holy Order;;;;;;;;;;;;x
d_my_holy_order_adj;Holy Order;;;;;;;;;;;;x
history\titles\d_my_holy_order.txt
Code:
768.1.1 ={
active = yes
}
gfx\flags
Code:
You need to copy an existing flag or create your own and name it d_my_holy_order.tga.
Size is 128x128 pixels and they're 24bit.
This is off the top of my head but should get you a working holy order in game. Making decisions and events etc is entirely up to you though. I recommend reading through the modding section of the wiki.
https://ck2.paradoxwikis.com/Modding
You're welcome I suppose.
