Any one know where to locate the text for changing the Attack_Delay time in TFH? What folder, etc... Ive looked everywhere pretty much and cant find it???
Attack delay works as follows:
If resistance is met and is swiftly overpowered (very short battle, <12 hrs), then attack delay suffered is negligible, only a few hours. If resistance is greater than 12 hrs - full attack delay is suffered. If battle is very long, attack delay is again reduced, at a rate which I don't remember (but not 1:1). Attack delay is reduced by Operational Level Organization tech, by 24 hrs for each level of tech. Officer ratio also affects attack delay, with 140% ratio reducing it by 24 hrs, and <100% increasing it by attack_delay/officer_ratio. Hence, a 50% officer ratio gives double the max possible attack delay.
If the fight lasts >12 hrs, you will see massive attack delay, early in the war.Except in very few situations, you really shouldn't be seeing massive attack delay unless your units have earned it through long combat/strategic redeployment/recent airborne attack or you have an officer corps/doctrine problem.
If the fight lasts >12 hrs, you will see massive attack delay, early in the war.
so, while we are on this subject--what is the attack_delay after strat-redeploy? I have already changed the delay for paradrops to slightly less hrs, and possibly will do so for other units. I am an old HOI2 veteran, but havent actually played HOI3 yet, as I spend most of my gametime modding.