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markmid

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How to beat any opponent in three easy steps.

One gain a few provinces on their border (even if these are tiny 100 people colonies)
Two mass troops on the border with them, as many as your able.
Three move cavalry divisions the opposite side of their territory from your provinces. using military access/vassals, boats or native lands. Or more sneakily another tactic I am going to try is with explorers, maybe move troops into position with explorers and wait for the war. (I wonder even if you can explore and conquer at the same time.)

The war is won at this point, anything else is mopping up.

Declare war and watch as all their troops move to your border, now all you need to do is hold out or fake an attempt to on your border. Then you split your cavalry force into individual regiments and move through their territory at speed, speed is the key, take as many provinces as you are able and if possible their capital. They will not catch you, one, because they often never react to these new provinces as targets, until they have dealt with your border or the troops there and two, their armies will contain infantry which will never be as fast as you.

Now that done sue for peace. I do this when I have taken their capital if possible and they seem to be reacting finally to my presence. Personally I sue for peace to a few % below what the war score is. Don’t wait too long to sue for peace because they may refuse, not so likely if you have their capital but still it’s a consideration and you don’t want the balance tipping.

Take the peace and ask for territories that will split their nation in two/three etc. As their forces are probably towards one side of their territory (your border) when they move back after the war, they will be stuck in one half of their territory. They will need military access, from you, to put any kind of presence in their other provinces, which of course your not going to give them. I can pretty much say this with confidence because the AI always tries to put the maximum number of troops out at once and when they lose territory they have to reduce this number, they can’t build anymore to cover their other provinces.

So there you go for anyone wanting help conquering the world, a few thousand men on horseback and some sneaky diplomacy, means goodbye to all opposition. When the truce goes, you have all that undefended land to move into and force peace again, should you wish, alternatively just mop up what is left of your opponent.

I recommend deus vult and lots of religious wars myself....
 
Last edited:

Gongsun Zan

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markmid said:
How to beat any opponent in three easy steps.

One gain a few provinces on their border (even if these are tiny 100 people colonies)
Two mass troops on the border with them, as many as your able.
Three move cavalry divisions the opposite side of their territory from your provinces. using military access/vassals, boats or native lands. Or more sneakily another tactic I am going to try is with explorers, maybe move troops into position with explorers and wait for the war. (I wonder even if you can explore and conquer at the same time.)

The war is won at this point, anything else is mopping up.

Declare war and watch as all their troops move to your border, now all you need to do is hold out or fake an attempt to on your border. Then you split your cavalry force into individual regiments and move through their territory at speed, speed is the key, take as many provinces as you are able and if possible their capital. They will not catch you, one, because they often never react to these new provinces as targets, until they have dealt with your border or the troops there and two, their armies will contain infantry which will never be as fast as you.

Now that done sue for peace. I do this when I have taken their capital if possible and they seem to be reacting finally to my presence. Personally I sue for peace to a few % below what the war score is. Don’t wait too long to sue for peace because they may refuse, not so likely if you have their capital but still it’s a consideration and you don’t want the balance tipping.

Take the peace and ask for territories that will split their nation in two/three etc. As their forces are probably towards one side of their territory (your border) when they move back after the war, they will be stuck in one half of their territory. They will need military access, from you, to put any kind of presence in their other provinces, which of course your not going to give them. I can pretty much say this with confidence because the AI always tries to put the maximum number of troops out at once and when they lose territory they have to reduce this number, they can’t build anymore to cover their other provinces.

So there you go for anyone wanting help conquering the world, a few thousand men on horseback and some sneaky diplomacy, means goodbye to all opposition. When the truce goes, you have all that undefended land to move into and force peace again, should you wish, alternatively just mop up what is left of your opponent.

I recommend deus vult and lots of religious wars myself....

Doesn't work against the whole Sweden area, if attacking from mainland Europe.

AI just pools a bunch of units in the southern chokepoint, and attrition/reserve units wipe out your backstabbing forces.
 

Boblof

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ehh but this seems to exclude sieges and you must be bigger than your opponent to use this strategy
 

Greywolf

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Quicker, simpler way to win:

Divide your forces into 1k foot units.

Dow, let the ennemy mega army stack start sieging. Send 1k army to start siege in each of their province = he cant build any reinforcement. As soon as his army have taken one of your region wait for him to leave then reassault the weakened forteresse.

As soon as you have enough of his territory under your control as you like, especially his capitole, sue for peace and grab what you like. Rince and repeat 5 years later.

Only bad point is you doesn't get his army when you finnaly annex him like in old EU2 time.

P.S. the AI is a joke, feel free to bash it the way you like it more... :p
 

markmid

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Ah glad someone challenged this, sorry I missed it, I did keep it bookmarked in case though :)

Gongsun Zan said:
Doesn't work against the whole Sweden area, if attacking from mainland Europe.

AI just pools a bunch of units in the southern chokepoint, and attrition/reserve units wipe out your backstabbing forces.


How many units are you using to siege each province? Its pretty tough up north though your right, so keep your numbers light and mobile, if its tough on your forces its going to be murder on any serious army he sends up there. Don’t forget you get double the army size when on a siege before attrition, compared to his also.

As for him pooling reserve forces in the south, good, let them sit there that won't hurt the strategy, it'll only help it.

All things considered, in the north, the bad attrition is probably a great evener for a large vs a small opponent

Boblof said:
ehh but this seems to exclude sieges and you must be bigger than your opponent to use this strategy

No actually being smaller is just as good, firstly they can take less provinces of yours in return, which helps in the war meter balance.

Split your forces up if were talking about fortified provinces, siege many at once and move before your engaged.

If your really small take out a loan and buy enough forces to do the job, sue for peace, make sure you ask for money too to help and pay back the loan.

You only need to be able to delay your opponent one side of your territory, not beat them or push them back, its the war percentage that beats your opponent not the actual fighting, battles or army.


Greywolf said:
Quicker, simpler way to win:

Divide your forces into 1k foot units.

Dow, let the ennemy mega army stack start sieging. Send 1k army to start siege in each of their province = he cant build any reinforcement. As soon as his army have taken one of your region wait for him to leave then reassault the weakened forteresse.

As soon as you have enough of his territory under your control as you like, especially his capitole, sue for peace and grab what you like. Rince and repeat 5 years later.

Only bad point is you doesn't get his army when you finnaly annex him like in old EU2 time.

P.S. the AI is a joke, feel free to bash it the way you like it more... :p

That is kind of my strategy, if they are a manageable size, siege as many provinces as possible and it stops reinforcements. I certainly siege provinces together in a group in one go, so any reinforcements are not drawn to my actions but rather the main front where his build up is.
 
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markmid

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Additionally on being outnumbered, something I never knew until I studied things a bit further:

Damage wise infantry have one maneuver, cavalry two. Thus infantry can only engage 1 regiment, no matter if they outnumber you two to one, only two more infantry regiments (on the flanks) can hurt you, the rest do nothing damage wise (not morale wise). Cavalry however have maneuver two and can line up behind the infantry, thus they can really stack the numbers against you.

However all of this is not really relevant to main part of the strategy, as you should simple move your units away if the enemy comes towards you, your just using fast moving cavalry after all right? It might be helpful to know when your defending the border provinces though, even against his massed armies, your opponent doesn't have 'that' much of an advantage.
 

deanwebb

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I refuse to blitz my enemies like that. It's not Christian. Unless they're heretics. Then the godless bastards deserve what they've got coming.

But, yes, sending in those 1000-man groups is the way to go. I like to have a few large armies holding a front line and leave the 1000-man siege forces like a slime trail. That way, I squoosh his big armies as they retreat across his nation. I came up with it after getting sick and tired of chasing the King of Portugal from Lisbon to Algarve and back a million zillion times in my first game.
 

canadiancreed

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I find the border guarding to be invaluable to keeping hostile neighbours in their place. When playing in my current game of Perisa, I had armies at chokepoints in the Armenians, Gaza/Saini in my present game to keep the mamalukes and ottamon honest, and have armies two provinces thick on my border with Kazan/Thirimid/rhapataign(sp?). That way one acts as a wall while my armies behind rush into their territory. If they meet heavier then expected resistance and have to retrest, hey just switch positions with the former front line armies. If I happen to run into a attacking nation that was silly and didn't build forts (Yemen I'm looking at you), blitzkerg works damn nice. Vassal within a month. Gotta love it :D