In my last game, I spent some time wondering during wars exactly what the most effective strategy is for winning, and what my "objectives" were in descending order of importance. I think often I have a straightforward idea of "kill all their starbases, invade all their worlds, smash all their fleets", but obviously there's more going on below the surface when I'm actually executing this plan.
So, I wanted to open a discussion about (at a high-level), what the AI's objectives should be when waging war against an enemy?
Some suggestions:
Does anyone have anything to add?
So, I wanted to open a discussion about (at a high-level), what the AI's objectives should be when waging war against an enemy?
Some suggestions:
- Occupy the core worlds - core worlds are generally the most valuable in terms of resource production, so this will cripple them the most.
- (Alternative) Bombard their core worlds into oblivion / Use your Colossus to destroy their core worlds
- Capture and hold valuable choke points to hinder enemy's ability to move around
- If you're stronger than them in fleet power, attempt to engage and smash their fleets as much as possible, grind them down
- If they are stronger than you, try to lure fleets away from important targets, use hit and run tactics (I'm not sure how effective this is currently), try to attack multiple targets at once to force them to divide their attention
Does anyone have anything to add?