The pops and their bonuses really don't make any sense with the names they are given but I recently thought of how they may make sense. Think of citizens as rich city dwellers. The rich would study philosophy and other subjects since they had money and time to so that's why they provide research points. Think of freemen as poor and middle-class urban dwellers that provide manpower because I guess maybe it's easier to recruit more people in a city since the population is dense and easy to find. Think of tribesmen as rural people such as farmers provide a small amount of tax; I don't know why. They provide a small amount of manpower because it's harder to recruit a spread out rural population. Finally, think of slaves as simply slaves or cheap labor. Slaves were not all that common in early Roman days so that is why I said you can think of them simply as cheap laborers and not necessarily slaves. The pop system can make sense if you think of the pops in this way.
Some of the pops bonuses still make no sense but it helps with the most of the things. I hope this helps to make sense of the pops. If paradox doesn't actually change their names some mod can and if not just think of them in the way I described.
Some of the pops bonuses still make no sense but it helps with the most of the things. I hope this helps to make sense of the pops. If paradox doesn't actually change their names some mod can and if not just think of them in the way I described.