I struggle with this every game. I accept almost all, but I usually reject 1 or 2 per game.
Assume you are not the Ottomans or some other major power.
Assume you are not the Ottomans or some other major power.
Personally I don't mind being called in for tiny mooks. Then I can do f**k all and farm favors for it.I rarely decline call to arms - but then I rarely get any to begin with.
I've grown a habit of systematically marking all my allies' neighbors as friendly. This prevents your allies from incessantly calling you into wars against puny neighbors while giving you nothing, while still allowing them to call you in to fight your rivals in the odd chance they've a rival in common with you.
In addition I regularly give big allies territories in the early game to build favors (e.g. feed France when pounding Burgundy or England as Holland) and to keep their AE high enough that they won't want to start wars.
Personally I don't mind being called in for tiny mooks. Then I can do f**k all and farm favors for it.
Helping your allies win, and getting a high participation score (you don't need to fight any battles, just siege stuff down and avoid battles), will net you quite a few provinces, especially if you siege down the territories your ally wants, so they will give you most of their warscore in provinces. You need to set a whole bunch of enemy provinces as VITAL territories.
Or you could just declare your own war. Then you get to choose who gets what. If they actually implemented the announced ability for a GP to take over war-leadership then it might be a different story. Although you'd still be better off starting the war entirely on your own terms in most situations.
I agree , but I don't think I understand fully how to do this. What are the more subtle ways of avoiding a CTA?In general you don't want to be getting called to arms, though, and there are ways to avoid it.