Here lay a half-baked solution which artificially gimped the French doctrines. It was rubbish, and now rests in pieces.
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Was it really that the French doctrines were that out of date, or was it more like they had a good defense in depth doctrine, but ignored it by committing their reserve to extend the line into Belgium in such a way that they were vulnerable. The problem as I see it was more command blunder than doctrinal.
Making up arbitrarily gimped doctrines which they are forced to follow is no less fudging reality to get the desired end result than reducing their OOB is.
More than one person has written about how the actual execution of French plans in 1940 seemed to fly in the face of stated goals. A case could be made that Gamelin broke with some portions of accepted doctrine (certainly not all) by moving troops into Belgium in a way that left the center so exposed.
I don't think there will be any such thing as an arbitrarily gimped doctrine. But France may either be assigned a less than optimal doctrine for her situation at game start, or she may find it difficult to progress along a doctrine path enough to keep pace with German doctrines.
After all, there are several sound defensive strategies that have no bearing on France's position in 1940. Picking one of them doesn't invalidate the doctrine so much as demonstrate its lack of utility in that particular situation.
Was it really that the French doctrines were that out of date, or was it more like they had a good defense in depth doctrine, but ignored it by committing their reserve to extend the line into Belgium in such a way that they were vulnerable. The problem as I see it was more command blunder than doctrinal.
Making up arbitrarily gimped doctrines which they are forced to follow is no less fudging reality to get the desired end result than reducing their OOB is.
Or the doctrines could catch up later.This is true. Rather than the French doctrines being worse, the German doctrines should be better. And the player should have the chance to reform the French doctrines.
See, that's the thing I don't understand. If central control was so important to the French doctrine, why didn't they have better communication? Did the Luftwaffe cut all telephone lines?
Just my opinion, but I think there is as much potential to accomplish some of this by giving the French bad division templates initially. There are going to have little exp prior to 1940 with which to improve things. Rather than converting the category B divisions to MIL or GAR, you could have a template for them which would not perform well.
No, I don't have a specific battalion mix in mind to accomplish this. Yes, I understand that this might not match what their TO&E showed on paper. I still think the templates themselves are potentially a strong balancing tool isntead of thinking in old version terms like MIL or GAR divisions.
French infantry were not militia or garrisons. Representing them as such is wrong.
though I can understand forbidding countries from using concentrated armour
So the 55th INF division which was made up of no officers with any combat experience and very little training, made up of reservists over 30 years of age, whose primary duty was construction, who had no combat training is regular infantry? Just because something is called infantry doesn't mean in fact they are.
And how exactly do you prevent this? Do you prevent a province from having more than one tank battalion in it? Just saying that a template is restricted to one tank battalion per division does nothing. I just build a one regiment division with 1 tank battalion + 2 infantry battalions and then let these "divisions" fight together.
Since officers haven't been mentioned that leave just training. So tell me what is the difference in a militia (volkstrum) vs. this low grade division?The 55th was a very poor division, but had these men been given proper officers and training, they could have made a decent fighting force. They were still an infantry division, just a rubbish one. Individual divisions should have their own level of officers, training and so on to reflect this.
Not sure how stacking will work in HOI4 and if there will or won't be a penalty but outside of a possible stacking penalty it won't have any effect. There is no "chain of command" involved but instead you assign divisions to a leader then issue orders according tot he video on the battle plan. So once again it's nice in theory but the game most likely doesn't work that way.Sending a whole load of 1 regiment divisions to fight would result in a jumbled and confused chain of command. This would have a negative effect on combat ability.
The AI will not be programmed this way. PDS has said many times that they only make one AI for all countries and it's the best and strongest possible AI they can program.The player, as I have said, should not be forced to act as stupidly as the real French. He can concentrate his tanks if he wishes. But the AI should be programmed to spread them out along the line.
The AI will not be programmed this way. PDS has said many times that they only make one AI for all countries and it's the best and strongest possible AI they can program.
The AI itself will be uniform across all countries, but this does not mean that different nations will not have different production priorities (in the past these have been hardcoded for the most part.) It also does not mean that all nations must start with the same division templates or doctrines, obviously.