How much do the Russian winter matter, when invading as Germany?

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kauzer

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Either you were running a mod, or you have rose colored glasses. I ran plenty of Barbarossa attacks that started in the winter without penalties even approaching the kind you describe.

There were (and are) blizzards, which have a substantial impact, but the general weather is not as important as paying attention to supply.
Ofc i played in HoI only with BICE mod, vanilla was too boring and empty. As far as i know AI in HoI 4 does not know what weather is. Thats why debuffs are almost useless.
 

kauzer

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I made a little mod, to test what happens if the effects of weather are made more extreme. Reduces movement and attack by a lot in mud, blizzard, sandstorm etc.
Probably it is game breaking thing for SP. Beacuse AI dont know how to stop suicide attacks across river in mounts etc. If you will combine it with increased weather debuffs, probably it will be "shamefull display" (c) for AI manpower and equipment attritions.
 

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Playing Germany.
I'm having a VERY hard time, deciding when to invade the Soviet Union. I got the tools & tactics etc., so that's all good. I just can't figure out how much the Russian winter actually matter; The impact on my warmachine. Or theirs for that matter.
I use Superior Firepower, and the line "Manpower is precious, bullets are cheap", applies. Manpower is precious to me.
Don't feel obligated to answer the "impact" also, just the winter part ;)
Thank you!!

Never had a problem with winter attrition. Not sure it even exists in HoI4.
 

Dalwin

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Never had a problem with winter attrition. Not sure it even exists in HoI4.
It exists. During winter you take attrition just for moving or fighting. You can avoid it by sitting still. Most players get away with simply ignoring it because the AI is not a strong enough opponent.
 

Bolshevik-

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It exists. During winter you take attrition just for moving or fighting. You can avoid it by sitting still. Most players get away with simply ignoring it because the AI is not a strong enough opponent.

Yeah you're probably right. Its just I never see an icon saying that I'm suffering from any such attrition. For example in mountains and during training I have an icon on all my divisions saying this. Honestly the reason the Soviets won the battle of Moscow was because they were prepared for winter warfare and the Germans were not. There is literally nothing to represent this. A national spirit giving the soviets -50% winter penalty would be nice rather than just giving a couple generals that do this.
 

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A national spirit giving the soviets -50% winter penalty would be nice rather than just giving a couple generals that do this.

Why? It's not like the Soviets had access to gene warriors with winter habitability modifications from the clone vats or evolutionary mastery.

And there are multiple indicators of attrition. On the divisions in the list, on the map, and there is a theater indicator.
 

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Why? It's not like the Soviets had access to gene warriors with winter habitability modifications from the clone vats or evolutionary mastery.

And there are multiple indicators of attrition. On the divisions in the list, on the map, and there is a theater indicator.

I've never seen any indicator for winter attrition. Maybe I'm just blind or this is simply another glitch by Paradox. Either one is entirely possible.

Since the Soviets live in the Arctic (and Russia being the coldest country on earth) with Russia historically being much more prepared for a winter war than their opponents on multiple occasions (Great Northern War, Napoleons invasion, and WWII) then Russia should have a national spirit for winter attrition, at least when fighting on core territories. It makes no sense in giving Vlasov and Zhukov winter warfare experience, especially since both are generals (24 divs max) and neither ever had any experience in winter combat prior to 1936 as this game suggests.
 

Dalwin

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Everything I have read indicates otherwise. In the Winter War the Soviets suffered badly due to the weather.

They got a reputation for being less susceptible to the weather due to their willingness to preform operations during conditions when the Germans just wanted to hunker down. The Soviets paid a price for their willingness to do this.
 

Bolshevik-

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Everything I have read indicates otherwise. In the Winter War the Soviets suffered badly due to the weather.

They got a reputation for being less susceptible to the weather due to their willingness to preform operations during conditions when the Germans just wanted to hunker down. The Soviets paid a price for their willingness to do this.

The reason the Soviets did so badly in the winter war was more due to the incompetence of the people at the top but your point still stands. Finland held out much longer and inflicted much higher casualties than it should have been able to.

Yet considering how the Soviets outperformed the Germans in equipment during winter warfare in WWII it would not be unreasonable to give the Soviets a significant boost in winter warfare on core territories.
 

Qara Kipchak

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I was disappointed that Very cold and Extremely cold modifiers affected only very remote parts of Siberia in winter, I thought they should have been quite widespread around Moscow and Leningrad in winter. Also I too didn't see anything about winter attrition, is there a tooltip?
 

Meglok

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Playing Germany.
I'm having a VERY hard time, deciding when to invade the Soviet Union. I got the tools & tactics etc., so that's all good. I just can't figure out how much the Russian winter actually matter; The impact on my warmachine. Or theirs for that matter.
I use Superior Firepower, and the line "Manpower is precious, bullets are cheap", applies. Manpower is precious to me.
Don't feel obligated to answer the "impact" also, just the winter part ;)
Thank you!!

Launch. The attrition penalties for winter are not significant. Letting the Russians build up more while you wait is. They are not going to run out of manpower to equip while you wait. Just don't do it during a severe period, it trashes air efficiency.
The only question is are you ready for it?

Launching Barbarossa during the Rasputitsa is another story. Just Say No. Speed slows to a crawl. Wait a few weeks.

I made a little mod, to test what happens if the effects of weather are made more extreme. Reduces movement and attack by a lot in mud, blizzard, sandstorm etc.

The likely reason and iirc confirmed by PDS somewhere is that the ai is currently incapable of taking weather into account. If they slapped heavy winter penalties in you could just sit on defense in winter while the ai died attacking you.

Either you were running a mod, or you have rose colored glasses. I ran plenty of Barbarossa attacks that started in the winter without penalties even approaching the kind you describe.

There were (and are) blizzards, which have a substantial impact, but the general weather is not as important as paying attention to supply.

This, and air superiority if you can get it even only locally. Part of being ready. Really really wish Germany could build infrastructure in allied lands. Romanian infrastructure is an early killer and the ai can do nothing about it with the current scripts.
 

Alex_brunius

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Ofc i played in HoI only with BICE mod

In HoI3 it was impossible to separate weather effects for attacker and defender, so even if the modded game had -70% impact on attack, it also had -70% impact for the defenders during severe weather, thus only slowing down combat, not changing it's inevitable outcome.

Maybe you are thinking about the frozen ground modifier in HoI2? ( Which was -60% to attack only ).
 

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Praetori

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Well, there is the theater notification and the units have the attrition skull on them both on the map and on the division list.
Yes but there's almost always a division in a large theater such as the east having some severe attrition which trips it during winter (same as with supply).
The GUI could be a lot better regarding appalling conditions or soldiers freezing to the point of casualties (well they don't not to the historical levels which is another issue). Say a snowflake skull or some attrition-bar or notification-bar or mouse-over effect with red numbers showing equipment and manpower lost to attrition alone. Stuff that could help the AI as well. The attack/defend icons on the theater bars were a great addition and something similar for strength, attrition etc would be handy. Especially for AI handling.
 

Furleppe

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I think trying to balance weather effect might be a good way to prolong fighting on eastern front. Maybe things like winter would make war a little longer.

Ideally it would be like German offensive -> winter stalemate and soviet reorganization -> Soviets slowly pushing Germany back. And all of that taking longer than 1 years but one could only wish.
 

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I was disappointed that Very cold and Extremely cold modifiers affected only very remote parts of Siberia in winter, I thought they should have been quite widespread around Moscow and Leningrad in winter. Also I too didn't see anything about winter attrition, is there a tooltip?
I think one problem is that the winter of 41/42 ingame is just winter. IRL it was the most severe winter of the 20th century. Not only in Russia.
http://journals.ametsoc.org/doi/pdf/10.1175/1520-0477(1989)070<0271:TSWIET>2.0.CO;2