Considering their fairly small team-sizes, and Paradox earning like 4,2 million dollars per employee, how much do their games cost to make?
Where did you get that number from?
We do not usually disclose that kind of numbers. But you seem to know roughly how big our teams are. I'll help you out by telling you that the project lengths are 15 months on average. All you need now is the average man month cost and you're there. Then again, project often run late - and the man month cost varies from country to country
As an additional note - remember that the development cost of the game usually only constitutes 30-50% of the total cost of bringing a game to market. And while the core PDS games are a large part of our business, a huge portion is also from the 3rd party games.
/shams