I have question to developers how moddable Vic2 will be. I have no experience with the new engine but I have some experience with modding of old engine games.
Now, most of the options I would like to ask below wouldn't be possible to mod in the old Vic. But as I heard new engine is much more moddable than old one, so perhaps what wasn't possible before is possible now?
My questions:
1. I found useful moving provinces between states or merge states. It was possible in old Vic by editing save game only. Will it be possible to "mod in" this option in Vic2?
2. I think in ceratin forms of governement moving POPs between provinces should be possible. Again, as above - it was possible in Vic1 by editing save game only. Will it be possible to "mod in" this option in Vic2?
3. Manual POP conversion - it was in Vic1 (for certain types of POPs, you couldn't convert to aristocrats or slaves for example), it is not in Vic2. Will it be possible to "mod in" this option?
4. How moddable graphics is? In particular, I hate HoI3-like round flags. Will it be possible to mod them to square ones?
5. Is interface moddable? It wasn't in Vic1. For example, to sort my military units I had to edit save game. Also, it wasn't possible to have them Explorer-like (in folders, like provinces in state "folder"), so it was nightmare to find one I was after.
I don't think you mentioned already how it will look like in Vic2, so my question is maybe asked on too early stage. But if you know the answer, could you please let us know if it will be possible to mod this kind of thing?
1. No
2. No
3. No
4. Yes
5. Yes