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Thanks for pointing out other units with errors. I'll roll fixes in to the new OP for my mod pack this week. Anyone know of other likely typos in any other beta stock mechs?
Thanks for pointing out other units with errors. I'll roll fixes in to the new OP for my mod pack this week. Anyone know of other likely typos in any other beta stock mechs?
Found the thread I made back on the old forums... I never did get around to checking to see if these bugs were still in the v2 beta, but I strongly suspect only the speed got fixed (since the others aren't obvious). This was one of the first things I did in the beta, so it was done in-game rather than by looking at the files... so there could be any number of issues with the mechs that weren't enabled. Some of the replies pointed out things I didn't think to check for. https://community.battletechgame.com/forums/threads/8226
Edit: Oh, and the short version is that there's that little bit of extra structure on the Atlas and a bit of extra armor on the Centurion CN9-AL and the Orion ON-1K. A few other minor oddities, including moved ammo... some of which may have been simply because of the changes in the number of available critical slots they made.