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Granatenwerfer

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@Lauri

Johan does several jobs. Therefore I would not count him as "full" programmer like his employees. It's not comparable.
 
Jan 9, 2005
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One person on historical research? :eek:
 

33Vortex

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Whatever number of people are working on HoI3, they are obviously too few. :)
 

Alex_brunius

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Whatever number of people are working on HoI3, they are obviously too few.
Here I think we all can agree, We need to tell all our friends how awesome this game is so Paradox can get a bigger team for potential future Vicky2 and HoI4.

One thing Id like to know is what version thats best to buy If I want to support paradox (IE which one results in the most money to them).

# CE Retail (If sold)
# Retail or
# Gamersgate

Im thinking Gamersgate should give them more profit than retail, but not sure about CE.
 

{LD}Firestorm

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For such a small team, they sure have made the best games in history. I have never, ever, ever played any games with such replayability and entertainment value as Paradox's games.

You guys should pat yourselves on the back! (if you don't already :p)

edit: I had a great idea. For a collector's edition that is. A flag with the Paradox Interactive logo on it! Brilliance :)
Black flag with the fossil in the center, no text required. That just screams awesome. Heck, I'm tempted to go and order a custom flag with that myself :)
 

basharious

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Currently my team is this.
and then we got 2 interns this spring doing some stuff on the projects.

:eek: :eek:

So, is an intern a current student of programming or just a temporary contract? or what?

I mean for me, I am studying Computer Science from a top university in North America and double majoring in History. I am also a graphic designer by hobby (I do have a portfolio). So technically, I am doing the three things Paradox needs, imagine if I can get an internship there....sweet mother of God, I would faint if I get that news.

I only need to learn Swedish.

Shouldn't be hard...right?
 

HisMajestyBOB

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@Lauri

Johan does several jobs. Therefore I would not count him as "full" programmer like his employees. It's not comparable.

Johan does work full time programming. And also doing everything else - he works 28 hours a day. He's just so awesome he can bend time itself to his will.
 

unmerged(41034)

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Me as Producer/Designer/Programmer/Boss/etc..
King as QA/Designer
Besuchov as Lead Programmer
Doomdark + Podcat as AI Programmers
Chiwiss as Historical Research
Yonaz as 2d artist
Aerie as 3d artist

and then we got 2 interns this spring doing some stuff on the projects.

And lets not forget Jazzhole(music) and Rensslaer(Manual) as our freelancers at the project.


Then we got Fredrik II (our boss), the 2 girls in finance (no forum nicks), the 3 girls in marketing/publishing (Bermann, Susana & j bauer), and the 2 girls in sales in NY. (no forum nicks)

Thats Paradox Interactive atm...


Wow thats impressive for the games you design. I would have guessed many more involved
 
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