How is AI Ethiopia able to pull the Allies into their war?

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Dec 5, 2021
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One thing Ive noticed is that if you screw with Italy by sending volunteers to Ethiopia, you can completely halt their advance and make the war last forever.

For some reason, Ethiopia is consistently able to draw France and Britain into the war (on historical), and Italy promptly gets crushed. What focus does this? I want this outcome, but I dont see anything like that in the path the historical AI goes down.
 

The_Tim

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IIRC if Ethiopia yeets Hallie Sellasie out of Ethipia and into Europe, they get to do league of nations stuff(which IMO is the weaker but easier path for Ethiopia, as staying in Ethiopia gives its own good bounty of buffs that stay after the war if you are skilled enough)

This includes:

A focus to get a reappearing decision to buy 1 or 2K Basic Infantry Equipment

A focus to get a few fully equipped divisions

A focus that decreases Compliance and Increases Resistance in Ethiopia(and perhaps even Italy's East African States)

A focus that gives the UK the choice to revoke Italian Access to the Suez Canal

And finally a League of Nations mandated Peace Treaty(which I think Italy gets the decision to accept or France and UK DOWs on them)

all of these foci are locked behind War Escalation Levels, which just getting to those levels gives Italy some rather Nasty debuffs(ranging from penalties to War Support, Stability, and PP. To getting a MASSIVE penalty vs. Ethiopia, to having about half of the Italian Forces in Africa go poof while giving the Ethiopians a large amount of manpower and guns)
 
Dec 5, 2021
858
1.378
IIRC if Ethiopia yeets Hallie Sellasie out of Ethipia and into Europe, they get to do league of nations stuff(which IMO is the weaker but easier path for Ethiopia, as staying in Ethiopia gives its own good bounty of buffs that stay after the war if you are skilled enough)

This includes:

A focus to get a reappearing decision to buy 1 or 2K Basic Infantry Equipment

A focus to get a few fully equipped divisions

A focus that decreases Compliance and Increases Resistance in Ethiopia(and perhaps even Italy's East African States)

A focus that gives the UK the choice to revoke Italian Access to the Suez Canal

And finally a League of Nations mandated Peace Treaty(which I think Italy gets the decision to accept or France and UK DOWs on them)

all of these foci are locked behind War Escalation Levels, which just getting to those levels gives Italy some rather Nasty debuffs(ranging from penalties to War Support, Stability, and PP. To getting a MASSIVE penalty vs. Ethiopia, to having about half of the Italian Forces in Africa go poof while giving the Ethiopians a large amount of manpower and guns)
So I tried replicating this, but when the peace treaty goes down Italy just straight up withdraws, they dont decline and thus the UK doesnt declare war on them, even though Ive seen the AI alway go this route every time I troll them as the Soviets.
 

FocusedHope

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So I just checked the game files (events/BBA_ItaloEthiopianWar.txt), and it looks like the base chance is 1 in 6 for Italy to fight on. It can become 2 in 7 if Italy's in the axis (officially, is fascist and in faction with Germany), or 1 in 21 if historical focuses are on (and Italy's not in the axis; 1 in 11 if both), and can also be altered by even more unlikely events (Italy is democratic, Italy is at war with France or UK and is winning, Ethiopia controls an Italian core). And the precise condition for who declares war on Italy if they fight on is "anyone who's democratic, a major, and a LoN member gets the option to", which in practice I think is France and UK.

I'm not sure why you're seeing Italy refuse every time as the USSR, but I have heard paradox games have been having difficulties with random seeding... and I know the US gets the same sequence of congress "random" events every time, I honestly consider that a feature since it makes the first year predictable.
 
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Dec 5, 2021
858
1.378
So I just checked the game files (events/BBA_ItaloEthiopianWar.txt), and it looks like the base chance is 1 in 6 for Italy to fight on. It can become 2 in 7 if Italy's in the axis (officially, is fascist and in faction with Germany), or 1 in 21 if historical focuses are on (and Italy's not in the axis; 1 in 11 if both), and can also be altered by even more unlikely events (Italy is democratic, Italy is at war with France or UK and is winning, Ethiopia controls an Italian core). And the precise condition for who declares war on Italy if they fight on is "anyone who's democratic, a major, and a LoN member gets the option to", which in practice I think is France and UK.

I'm not sure why you're seeing Italy refuse every time as the USSR, but I have heard paradox games have been having difficulties with random seeding... and I know the US gets the same sequence of congress "random" events every time, I honestly consider that a feature since it makes the first year predictable.
Appreciate you finding that information.

I guess I myst just have hilariously stupid luck lol