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Darkrenown

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Hey all, I'm sure this has been asked before, but I can't seem to find any mention of it in the FAQ or the DDs, so here goes:

How strictly historical are the events in FTG? Will Spain always go bankrupt on a certain day? Is there still that Austria event where you have to give all your western provinces to SPA? Are the triggers still just dates or do events only fire when the situation merits them?
 

The_Carbonater

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I do believe that the events will be adapted to different situations
 
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I get the sense that the new system is more adaptable to situational events, but that vanilla will be vanilla until modded.

Oui, but new "dynamic" engine {cores & like} will I hope mean end of freely 'handed out' (?) cores from events.
 

MichaelM

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Who has said anything about dynamic cores?
 

unmerged(49695)

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down with dynamic stuff! thats what made eu3 silly (tthe engine too)
 

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down with dynamic stuff! thats what made eu3 silly (tthe engine too)

Nah - it was all the new buildings, advisors and other such stuff that made it silly or at least just not EU2.5 to me. Aside from AI enhancements all I really wanted to see

1) Dynamic monarchs and leaders

2) No culture/religion conversion of natives by colonization unless colonizer has capital on that continent (Africa/Asia only)

3) Naval attrition for all

4) No permanent extinction of natives unless >1000 initial pop.

5a)Multiple TPs per province up to a limit of 6 total levels

b) All inhabited provinces contribute to local CoT as if natives were the city

c) TPs divert a percentage of trade from local to nearest owned CoT


Thats all...
 

unmerged(40707)

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How strictly historical are the events in FTG? Will Spain always go bankrupt on a certain day? Is there still that Austria event where you have to give all your western provinces to SPA? Are the triggers still just dates or do events only fire when the situation merits them?
This is only a matter of triggers and it was already the case in EU2... Of course, with FTG enhanced script engine, it will be easier to control events firing only if desired context is present and for actions or commands related to this context.
 

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This is only a matter of triggers and it was already the case in EU2... Of course, with FTG enhanced script engine, it will be easier to control events firing only if desired context is present and for actions or commands related to this context.

Cool. I know it's just a matter of triggers, but I was never an AGCEEP player, so I don't know how you feel about "X happens on this date everytime!"-type events. Sounds like they're more dynamic now though, so that's good.
 

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Hey all, I'm sure this has been asked before, but I can't seem to find any mention of it in the FAQ or the DDs, so here goes:

How strictly historical are the events in FTG? Will Spain always go bankrupt on a certain day? Is there still that Austria event where you have to give all your western provinces to SPA? Are the triggers still just dates or do events only fire when the situation merits them?

I remember reading in one of the diaries that there are three settings.

One is strictly historical (events fire exactly as they happened.)

One is partially historical (the events fire but sometimes the computer will choose another option every once in a while.)

And I don't remember the final one, it was either the events don't fire at all or the computer randomly selects the outcome.

So essentially, you can choose the mode that pleases you best.
 

EUnderhill

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The third is fully random for AI choice in events.

Is there a way to make "random" choices self-consistent - ie once an ahistorical choice is made (like Portugal turning to the land versus the sea in "Fund Henry") subsequent choices will go that route.
 

Darkrenown

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I remember reading in one of the diaries that there are three settings...

I saw that, and it's a nice feature, but it's not quite what I meant as I was wondering about event triggers rather than AI reactions to events :)
 

unmerged(174613)

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I hope you're all coding away on dynamic monarchs. :D
 

unmerged(49695)

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