My main issues are still with peacemaking and diplomacy--i.e. the same problems as with other Paradox games. Alliances are way to freakin' hard to get, in fact nine times out of ten they are impossible. That's exactly what the game tells me when I want to ally with a country with which I have +200 relations, a royal marriage and the exact same religion. Oh, and did I mention the 50+ prestige, 0 BB, and 8 DIP monarch? Oh, and I'm also much larger and stronger than the AI refuzniks, not to mention that, me being Persia and they being Oman, since they're surrounded by potentially hostile Sunnis refusing my proffered alliance is not the smarting thing they could do.
The peacemaking, well, we all know it's crap, but a particularly stupid example from my game as the Manchus: a war of succession between Vijayanagar and Japan ( :wacko: ) is being fought over my throne. Since I don't have the option of a nationalistic coup, I choose to back Japan and invade Vijanagar. Within a year their army is destroyed, their navy is destroyed, all their provinces and vassals on the mainland are occupied by Manchu armies but they still hold out in Ceylon. Then what happens?
"Vijayangar has accepted peace with Japan on the following terms: Vijayanagar will pay 3 ducats."
Where's the headbang smiley?
(also, notice that Japan didn't participate in the war and didn't bother asking for my throne, so that they lose a massive ammount of prestige for abandonning their claim).
Finally, alliances with the AI are not even worth the paper they're written on. If you could actually ally with the AI, it would be a better way of getting a Casus Belli than of getting an actual ally. The AI continuously dishonours alliances and seems to go to war at the drop of a hat. An example of a "WHAT the FUCK?!?" moment in EU3:
"16 september 1511: Hungary now grants Austria Military access through their country.
19 september 1511: Hungary have declared war on Austria.
19 september 1511: Poland have dishonoured an alliance with Hungary.
19 september 1511: Lithuania have dishonoured an alliance with Hungary."
Not exactly an impressive example of AI behaviour is it? It also confirms that the AI cheats in diplomacy, since there's no way I could have gotten Hungary to grant me military access if they were about to declare ware on me. And that the AI makes stupid mistakes, since Hungary got butchered, just not against the player--all the insults in the world will not get my neighborus to attack me, more's the pity.