Many innovative games are let down by a poor AI e.g. Napolean 1813.
I expect at LEAST the following from the AI in EU:
1. Proactive oppenents. If I move an army into a province neighbouring a nation with which I have very poor relations but are not yet at war, I would expect that nation to launch a pre-emptive strike or apply diplomatic pressue. I would not expect it to just sit there while I built up my forces on its borders.
2. Manoeuvre warfare to cut the supply of enemy armies.
3. Multi-directional assaults.
4. Combine economic warfare with the use of armies e.g. blockades
Thanks
Brutal
I expect at LEAST the following from the AI in EU:
1. Proactive oppenents. If I move an army into a province neighbouring a nation with which I have very poor relations but are not yet at war, I would expect that nation to launch a pre-emptive strike or apply diplomatic pressue. I would not expect it to just sit there while I built up my forces on its borders.
2. Manoeuvre warfare to cut the supply of enemy armies.
3. Multi-directional assaults.
4. Combine economic warfare with the use of armies e.g. blockades
Thanks
Brutal