How frequent are the Death Cycles supposed to to be?
I have a city with a population between 275K and 300K.
For the last... oh.. 10 hours, it's been fluctuating between those two values.
No construction has been going on, as all 9 map grids are developed.
I have no traffic issues. All Highway entrance's are used.
I have a Metro system that reaches all area's quickly. Cims can live on one side of the map and work on the other.
I have no demad for RCI, but do NOT have the 0/0 bug. People are born and die. People move into the city and out.
On the statistics page, the population Growth exceeds the population decline. So I SHOULD have a positive grown over the last 10 hrs. But it's not reflected in game.
I suddenly had the massive number of trains/cargo ships, dwindle down over 3 hrs, and stop. Well, not stop, but it's not the deluge it was at one time.
Anyways.. The death cycle.. It's every 4 years in game time. Death goes up, births go down, and influx goes up. Then it peaks, and they reverse.
I have no trouble with the death waves, as my services/roads can handle them. They just come so frequently that the population can't grow.
In the beginning death cycles are timed with large expansions of the city. but my city has been maxed out land wise for over 10 hours, and the death waves are STILL apparent. Over time they should even out as some die early, some die really late, some have births early, some have births late..
Or is that not the case? Do all Cims live the exact same lifecycle? Because over time the variance in life times should homogenize the birth/death rates into a continuous population curve. We should only have death waves for the first 20-30 years in our cities.
Any one??
Because at the moment, me "playing Cities Skylines" is basically the game running in the background while In play World of Tanks, or watch Netflix movies, or Youtube. I'm not doing much "playing".....
I have a city with a population between 275K and 300K.
For the last... oh.. 10 hours, it's been fluctuating between those two values.
No construction has been going on, as all 9 map grids are developed.
I have no traffic issues. All Highway entrance's are used.
I have a Metro system that reaches all area's quickly. Cims can live on one side of the map and work on the other.
I have no demad for RCI, but do NOT have the 0/0 bug. People are born and die. People move into the city and out.
On the statistics page, the population Growth exceeds the population decline. So I SHOULD have a positive grown over the last 10 hrs. But it's not reflected in game.
I suddenly had the massive number of trains/cargo ships, dwindle down over 3 hrs, and stop. Well, not stop, but it's not the deluge it was at one time.
Anyways.. The death cycle.. It's every 4 years in game time. Death goes up, births go down, and influx goes up. Then it peaks, and they reverse.
I have no trouble with the death waves, as my services/roads can handle them. They just come so frequently that the population can't grow.
In the beginning death cycles are timed with large expansions of the city. but my city has been maxed out land wise for over 10 hours, and the death waves are STILL apparent. Over time they should even out as some die early, some die really late, some have births early, some have births late..
Or is that not the case? Do all Cims live the exact same lifecycle? Because over time the variance in life times should homogenize the birth/death rates into a continuous population curve. We should only have death waves for the first 20-30 years in our cities.
Any one??
Because at the moment, me "playing Cities Skylines" is basically the game running in the background while In play World of Tanks, or watch Netflix movies, or Youtube. I'm not doing much "playing".....