How does the game decide to kill a <40-year-old PC with 6 health "from bad health"?

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faiuwle

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Try filling your court with courtiers, they start dying like flies. If everyone died at that rate from random checks you would have a new character every 30 seconds. Don't just repeat shit you heard somewhere, actually try it out in the game to make sure it wasn't made up. Another thing you can do is check the game files. I guarantee you won't find any mention of your court being special.
 

blackninja9939

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The player court is not pruned, only the AI's court gets pruned of characters. Player courts do have "useless" characters be given a health penalty, with the penalty size depending on the court size, but to be considered useless they basically have to be of literally no importance in the court or have a relation to anyone. Can't have a council position or minor title etc. This penalty is also only temporarily applied during the death evaluation and if they do not die then the penalty only lasts inside of the death check.
 

faiuwle

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The player court is not pruned, only the AI's court gets pruned of characters. Player courts do have "useless" characters be given a health penalty, with the penalty size depending on the court size, but to be considered useless they basically have to be of literally no importance in the court or have a relation to anyone. Can't have a council position or minor title etc. This penalty is also only temporarily applied during the death evaluation and if they do not die then the penalty only lasts inside of the death check.

Then it sounds like there's a bug. When I invite large numbers of characters to my court, they start dying in droves. My character did not die, so it should not be applying health penalties, according to your post.
 

blackninja9939

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Then it sounds like there's a bug. When I invite large numbers of characters to my court, they start dying in droves. My character did not die, so it should not be applying health penalties, according to your post.
If you have a lot of people in your court then in their death evaluation they are more likely to die, simple as that, if they live then they move on until the next check. If you keep filling your court you will keep with the higher chance they die each tick until you have a smaller sized court. Otherwise courts would end up being massive very easily.
The ruler characters are not given this health penalty as they are of course not a useless character.
 

faiuwle

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So in other words, you are saying that the same pruning mechanism that works to keep AI courts small also functions on the players court? Yes, as I was saying.
 

blackninja9939

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So in other words, you are saying that the same pruning mechanism that works to keep AI courts small also functions on the players court? Yes, as I was saying.
No not at all, I just specifically said the pruning that happens to the AI court does not happen to the player court.
The health penalty for larger courts is entirely separate from the AI pruning.
 

faiuwle

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But it is still true to say that the game is pruning your court, because that's what it's doing. Maybe it is not the exact same algorithm, but it is still pruning.
 

blackninja9939

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But it is still true to say that the game is pruning your court, because that's what it's doing. Maybe it is not the exact same algorithm, but it is still pruning.
Not really. The pruning is removing characters to limit the size of the AI courts regardless. The death chance does not flat out kill the characters, just makes it more likely they die if they serve no purpose at all and even that is only a chance whereas in the AI pruning it is a guaranteed removal.
The health modifiers are not even particularly severe and remember they only apply to totally useless characters without relations. The AI pruning does not even give a chance to live through it if they are a useless character.
 

Zepheyr

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If you have a lot of people in your court then in their death evaluation they are more likely to die, simple as that, if they live then they move on until the next check. If you keep filling your court you will keep with the higher chance they die each tick until you have a smaller sized court. Otherwise courts would end up being massive very easily.
The ruler characters are not given this health penalty as they are of course not a useless character.

What size must a court be before these health penalties start happening to your courtiers? Is it based on rank, like count/duke/king? What's the optimum court size?
 

faiuwle

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Well, if your court is above about 25 your courtiers (including your family members who aren't your children or siblings) get a fertility penalty, so optimum is below that. I haven't experienced any pruning with up to about 35 courtiers, though.
 

Kumicho

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Well, if your court is above about 25 your courtiers (including your family members who aren't your children or siblings) get a fertility penalty, so optimum is below that. I haven't experienced any pruning with up to about 35 courtiers, though.

Of course you haven't experienced any "pruning", because there is no such thing for your own court as noted by the developers in this very thread. Seriously, are you just trolling?
 

faiuwle

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We just went over how if you invite a ton of people they get pruned, I have definitely experienced that. Just because the devs are offended that I don't know all the different types of pruning they do doesn't mean it doesn't happen. They confirmed that it does.
 

Zepheyr

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Of course you haven't experienced any "pruning", because there is no such thing for your own court as noted by the developers in this very thread. Seriously, are you just trolling?

He said this earlier, which suggests your courtiers get some kind of negative health modifier on their death checks when your court is too big:

If you have a lot of people in your court then in their death evaluation they are more likely to die, simple as that, if they live then they move on until the next check. If you keep filling your court you will keep with the higher chance they die each tick until you have a smaller sized court. Otherwise courts would end up being massive very easily.
The ruler characters are not given this health penalty as they are of course not a useless character.

Which isn't really pruning like what happens to the AI's court, but it's still a modifier to check the size of the player's court. I was just wondering at how many courtiers this begins to happen.
 

mrstevehazzard

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Lol, more people who have no idea what the discussion is even about.
After 4 pages of this I'm pretty sure that there's nobody in the forums, possibly nobody in the entire world, that has any clue what this discussion is even about.
 
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