How does the game decide to kill a <40-year-old PC with 6 health "from bad health"?

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Dracko81

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That's it, that was the thread.
Followed by your first post of:
Seriously?

It looks much more about complaining than "can we please change the wording". You might not have intended it, but it definitely came off the other way.

And I suppose you went to the doctor and they said "yeah, that just happened because you had poor health. Eat some asparagus"?
No they said there isn't any direct cause known. Just that the 3 major risk factors are being Tall, Thin and Male. In the current health systems in developed countries you should be fine. Middle ages, probably gonna kill a fair few young people because it usually happens to men in their early to mid twenties.

Except that the game is still killing people of "bad health", so the complaint is still valid.
It's not valid you're upset by wording, no wording will make everyone happy.
 

The kalrSalian

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Ok, so ur upset about the wording of the reason for death, not the actual death or why ur character died. Then why the fuck did you use such an ambigious title and complained about pruning which has nothing to do with anything about your characters death whatsoever?
 

faiuwle

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It looks much more about complaining than "can we please change the wording". You might not have intended it, but it definitely came off the other way.

Yes, I'm complaining. I'm complaining about the wording.


No they said there isn't any direct cause known. Just that the 3 major risk factors are being Tall, Thin and Male. In the current health systems in developed countries you should be fine. Middle ages, probably gonna kill a fair few young people because it usually happens to men in their early to mid twenties.

Exactly. So it should say there was an unknown cause, not that there was a known cause and it was "bad health".

Ok, so ur upset about the wording of the reason for death, not the actual death or why ur character died. Then why the fuck did you use such an ambigious title and complained about pruning which has nothing to do with anything about your characters death whatsoever?

I don't think my title was ambiguous at all, in fact it was very specific. Characters shouldn't die of "bad health" when they are young and have no diseases.

Pruning is relevant because the way the game makes it look, it looks like the character got pruned.
 

michx0

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I see logic here. Game uses causes of death from the perspective of other characters e.g. some people die "under suspicious circumstances", but obviously that is not the actual reason. When someone under psychological-life-expectancy-threshold dies more or less peacefully without any signs of known diseases (and everyone are medieval so they don't have autopsy and microscopes), people (including ck2 players, who pushed this wording) feel like it's not natural death (although sometimes it is) and try to explain it some other way: "He probably had poor health" or "It was his time" or (modern) "Bad genetics".
"Died suddenly of unknown causes" is too vague and will create confusion because it's too close to "suspicious circumstances" or "accident" for example.
Anyway is doesn't feel fair to demand explanation of things you can only see through console, otherwise I have some serious questions too. :)
 

Kumicho

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People dying of e.g. aortic aneurysm is not exactly peaceful. It's obvious that so.ething went wrong.

If you can find historical records of someone in the middle ages dying of an "aortic aneurysm", you may have a point.

Pretty sure the "poor health" designation is purely for the player's benefit, as the actual assumed cause of death back then would have been something like "evil spirits", "tainted blood", "God's will", "bad air", etc.
 

FlavioB

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It is not unhear of for people to just... Keel over and die. It happens to this day, except we can usually figure out what happened to them afterwards.
I imagine the lack of modern technology and understanding of medicine back then would have lead to quite a few unexplained deaths.

Still, I'd reckon being dead makes you be in a de facto state of poor health, so everything checks out.
As do the dicerolls. They always check out, no matter how terrible they are. Such is the way of this world. Sometimes the dice rolls with you and you pull through 30 years of leprosy after losing a leg and an eye, and sometimes dinner disagrees with you so bad that all your strenght and your brawny complexion can't save you.
 

faiuwle

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If you can find historical records of someone in the middle ages dying of an "aortic aneurysm", you may have a point.

Pretty sure the "poor health" designation is purely for the player's benefit, as the actual assumed cause of death back then would have been something like "evil spirits", "tainted blood", "God's will", "bad air", etc.

My whole point is that it doesn't tell the player anything, except for implying that the character was pruned. Why not have an RP-appropriate message?
 

Kumicho

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My whole point is that it doesn't tell the player anything, except for implying that the character was pruned. Why not have an RP-appropriate message?

You keep saying that he was "pruned", which is factually not true. The "pruning" that PDX wrote in to the game was specifically for non-player characters, and also for characters not in the player's court.

Your character died. He died of a random health condition, just like people die in real life. A girl in my high school (decades ago) died in her sleep one night, with zero foul play nor drugs involved. She just fell asleep and never woke up. Do you really want an "RP-appropriate message" like "King Halfdane died of toxins in his blood" or something like that? Or "Queen Mary of Scotland died of bad air"? Because that really is the extent to which people in the Middle Ages knew about how people had died, unless there were obvious causes like a battle-ax to the head.
 

Kumicho

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By the way, if you want to talk about bad luck, how about this: My new character died the very same day that he was crowned Grand Princec due to "bad health". He was coronated in the morning, and by evening he'd passed away. Shit happens. Who knows, maybe he drank too much celebrating and died of alcohol poisoning. Maybe he was actually deathly allergic to shellfish and hadn't had any before that evening? But it happened, and you move on.

8ACCFF83DE56D8D5075B08713B520037F196F78B


By the way, PDX has actually improved on this dynamic, prohibiting player characters from dying of "bad health" below a certain age (35?). It's really nowhere near as bad as you seem to think...
 

faiuwle

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You keep saying that he was "pruned", which is factually not true. The "pruning" that PDX wrote in to the game was specifically for non-player characters, and also for characters not in the player's court.

Your character died. He died of a random health condition, just like people die in real life. A girl in my high school (decades ago) died in her sleep one night, with zero foul play nor drugs involved. She just fell asleep and never woke up. Do you really want an "RP-appropriate message" like "King Halfdane died of toxins in his blood" or something like that? Or "Queen Mary of Scotland died of bad air"? Because that really is the extent to which people in the Middle Ages knew about how people had died, unless there were obvious causes like a battle-ax to the head.

I didn't say he was pruned, I said that's what the death reason communicates. And yes, I would love to see deaths of "bad air", it would add immersion and make it seem like the death happened for a reason and not because of a bug.
 

Kumicho

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I didn't say he was pruned, I said that's what the death reason communicates. And yes, I would love to see deaths of "bad air", it would add immersion and make it seem like the death happened for a reason and not because of a bug.

No, no it doesn't.

And I do agree that historical reasons like bad air, etc would be great, but I'm not going to really get that upset about it.
 

Kapitalisti

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So the game uses the same "cause of death" text for "pruned" characters and non-"pruned" chars who just die because the gods will it. SO WHAT? How does that ruin your gaming experience? How is that detrimental to actual game-play? What does it matter?
 

Kapitalisti

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The game isn't fun when it looks like there are bugs ruining things. I'm not sure why this is difficult for you.

But others have tried to tell you that this is not a bug. You're just wrong.
 

Kumicho

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Yes it does. It uses the same reason it does for pruning, and the reason doesn't make sense for a character with a history of good health.

No. No it doesn't. "Pruning" is never, ever used for player-controlled characters. It's also never used for landed characters, characters in the player's court, and characters with minor titles.

So if the character in question is any of those (landed, in your court, minor titles, etc), then that the game is not signifying that he/she was "pruned".
 

faiuwle

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I'm not saying it's a bug. I'm not saying that the character was pruned. I'm saying that's what the game makes it look like, and it's bad software design.

Also characters in the players court and characters with minor titles absolutely do get pruned. I'm sick of seeing misinformation all over these forums.
 

Kumicho

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I'm not saying it's a bug. I'm not saying that the character was pruned. I'm saying that's what the game makes it look like, and it's bad software design.

Also characters in the players court and characters with minor titles absolutely do get pruned. I'm sick of seeing misinformation all over these forums.

No. Characters with minor titles, and those in your court, die from random health checks just like anyone else. They don't get "pruned" (unless it's on succession, but then they're not really in your court anymore anyway). Please stop spreading the misinformation you're claiming you're seeing on here.
 
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