Except that the game is still killing people of "bad health", so the complaint is still valid.
Followed by your first post of:That's it, that was the thread.
Seriously?
No they said there isn't any direct cause known. Just that the 3 major risk factors are being Tall, Thin and Male. In the current health systems in developed countries you should be fine. Middle ages, probably gonna kill a fair few young people because it usually happens to men in their early to mid twenties.And I suppose you went to the doctor and they said "yeah, that just happened because you had poor health. Eat some asparagus"?
It's not valid you're upset by wording, no wording will make everyone happy.Except that the game is still killing people of "bad health", so the complaint is still valid.
It looks much more about complaining than "can we please change the wording". You might not have intended it, but it definitely came off the other way.
No they said there isn't any direct cause known. Just that the 3 major risk factors are being Tall, Thin and Male. In the current health systems in developed countries you should be fine. Middle ages, probably gonna kill a fair few young people because it usually happens to men in their early to mid twenties.
Ok, so ur upset about the wording of the reason for death, not the actual death or why ur character died. Then why the fuck did you use such an ambigious title and complained about pruning which has nothing to do with anything about your characters death whatsoever?
People dying of e.g. aortic aneurysm is not exactly peaceful. It's obvious that so.ething went wrong.
If you can find historical records of someone in the middle ages dying of an "aortic aneurysm", you may have a point.
Pretty sure the "poor health" designation is purely for the player's benefit, as the actual assumed cause of death back then would have been something like "evil spirits", "tainted blood", "God's will", "bad air", etc.
My whole point is that it doesn't tell the player anything, except for implying that the character was pruned. Why not have an RP-appropriate message?
You keep saying that he was "pruned", which is factually not true. The "pruning" that PDX wrote in to the game was specifically for non-player characters, and also for characters not in the player's court.
Your character died. He died of a random health condition, just like people die in real life. A girl in my high school (decades ago) died in her sleep one night, with zero foul play nor drugs involved. She just fell asleep and never woke up. Do you really want an "RP-appropriate message" like "King Halfdane died of toxins in his blood" or something like that? Or "Queen Mary of Scotland died of bad air"? Because that really is the extent to which people in the Middle Ages knew about how people had died, unless there were obvious causes like a battle-ax to the head.
I didn't say he was pruned, I said that's what the death reason communicates. And yes, I would love to see deaths of "bad air", it would add immersion and make it seem like the death happened for a reason and not because of a bug.
The game isn't fun when it looks like there are bugs ruining things. I'm not sure why this is difficult for you.
Yes it does. It uses the same reason it does for pruning, and the reason doesn't make sense for a character with a history of good health.
I'm not saying it's a bug. I'm not saying that the character was pruned. I'm saying that's what the game makes it look like, and it's bad software design.
Also characters in the players court and characters with minor titles absolutely do get pruned. I'm sick of seeing misinformation all over these forums.