I've mostly been flailing around, using the auto-complete to make my life easier, and practically only switching out the attachment and range slots.
I feel like I'm missing some nuance that to ship & fleet design that the game doesn't bother to explain.
Is accuracy affected by distance? Will weapons fire at all from outside of their range?
Is the game racist against armor for a reason?
When do I ever want to use 100% pen weapons?
What's a good weapon balance for titans with their massive firing cooldown? Is there some upper limit on the number of titans you can have, or in one fleet?
What starbase buildings and modules are good? When do things like the hyperlane registrar make sense to use?
What's a good fleet balance between ship types? If it depends on your circumstances, when and why?
Thanks in advance!
I feel like I'm missing some nuance that to ship & fleet design that the game doesn't bother to explain.
Is accuracy affected by distance? Will weapons fire at all from outside of their range?
Is the game racist against armor for a reason?
When do I ever want to use 100% pen weapons?
What's a good weapon balance for titans with their massive firing cooldown? Is there some upper limit on the number of titans you can have, or in one fleet?
What starbase buildings and modules are good? When do things like the hyperlane registrar make sense to use?
What's a good fleet balance between ship types? If it depends on your circumstances, when and why?
Thanks in advance!