On a semi-related note, is there ever a reason to have more than the default max of 8 mechwarriors? There's an Argo upgrade to 16, but I almost never need more than 6: 4 to run a mission, 2 that are healing. I can't imagine having so many injured mechwarriors I'd need 16. If that was ever the case, missions must be going so badly, I'd be broke and out of mechs anyway.