Have not thought about it, im still using the 4 pilots you start with.
Glitch, 10/9/4/10
Medusa, 10/4/4/9
Behemoth, 10/7/5/8
Dekker. 10/6/4/10
Myself, 10/10/4/10
Just finished "Extraction" story mission.
I dont see the need to hire more pilots tbh, havnt lost one yet, im ok with their voices for most part.
It's a good idea to look for skills that fill a gap you need filled, or to serve as a backup for a position in case one of your A-Team gets injured or killed.Greetings,
Just wondering what is the general idea behind hiring new mech pilots. Purely on stats/skills, does their background traits come into count, their voice lines, and/or their portraits?
Also does having a stable of mech pilots with varying backgrounds help you with those random ship events?
I'd object, but I'm too busy going through your wallet.Also, if they're Canopian odds are they have a STD and they will steal you wallet. Filthy Magistracy pigdogs...
There is if the other options have skills you don't need. If you're looking for someone to pilot an LRM boat you don't want or need them to have one of the piloting abilities, probably. Likewise, you don't want a scout mech's pilot to have Bulwark, most likely, since it won't be spending much time stationary.So unless i am mistaken there is actually no benefit from taking a lowly recruit and train him yourself.
Greetings,
Just wondering what is the general idea behind hiring new mech pilots. Purely on stats/skills, does their background traits come into count, their voice lines, and/or their portraits?
Also does having a stable of mech pilots with varying backgrounds help you with those random ship events?
There is if the other options have skills you don't need. If you're looking for someone to pilot an LRM boat you don't want or need them to have one of the piloting abilities, probably. Likewise, you don't want a scout mech's pilot to have Bulwark, most likely, since it won't be spending much time stationary.
Veterans are good for when you need a skilled pilot right this second and there's a decent one available that you can make due with. Rookies are good for when you need a pilot with specific skills but the only vets already have their specialization abilities.
Veterans are good if they have the skills you want them o have - it saves time by skipping some of their development process.Veterans are good for when you need a skilled pilot right this second and there's a decent one available that you can make due with. Rookies are good for when you need a pilot with specific skills but the only vets already have their specialization abilities.
I got one of the backer pilots (old guy with a full beard, don't remember name) that I like cuz when he hits something he always says "I put some nasty on that sumbitch!"