I took the Raven, and then they wanted to form an alliance afterwards. Those guys are on some serious drugs over in that corner of the galaxy.
Maybe they subscribe to the old saying..."If you can't beat them, join them".
I took the Raven, and then they wanted to form an alliance afterwards. Those guys are on some serious drugs over in that corner of the galaxy.
I went with 4 MLs, 4 JJs and an additional 2 tons of armour. I'm pretty late to the party in trying out the Raven and after one mission with it I see what everyone was complaining about. The AI just can't handle ECM + the player reserving.
I think I'm going to leave it in the hangar until the AI gets tweaked. Maybe I'll checkout @Amechwarrior 's Better AI mod and see if that means the Raven doesn't break the game.
The problem is that the AI can't handle you reserving units that are covered by ECM. Enemies with sensor lock don't use it on you and they just take small moves and brace, only rarely trying to run into the ECM bubble. Unless you're facing lots of initiative 1 enemies most mission types are trivial to complete without taking damage.Ive only used it in the Flashpoint you get it in, but what's the deal with it breaking the game?? Everything went as it should in the FP?
I went with 4 MLs, 4 JJs and an additional 2 tons of armour. I'm pretty late to the party in trying out the Raven and after one mission with it I see what everyone was complaining about. The AI just can't handle ECM + the player reserving.
I think I'm going to leave it in the hangar until the AI gets tweaked. Maybe I'll checkout @Amechwarrior 's Better AI mod and see if that means the Raven doesn't break the game.
Ah I didn't realise that the AI's preference to not SL units that haven't activated yet was hidden from modders. That's a pity as I feel that that one change alone would improve the situation a fair bit (obviously that solution would need playtesting to see how it works in practice).
I don't want to derail this thread from talking about Raven loadouts so I'll stop there.