I just got caught up on DLC, so I'm getting used to the features added in 2017. One thing that really surprises me, is the ability to grab a substantial amount of manpower, for only -5 professionalism.
Used to be, even a powerful empire could have a costly war & find themselves in trouble when it comes to manpower. Running short on manpower was one thing you always had to fear... no matter who you were. (Unless you had a monstrous economy & could hire unlimited merc's, of course)
Now I feel that sense of fear is practically gone from the game. As long as you keep a decent amount of professionalism on hand, you'll likely never really find yourself in a situation that you can't successfully get out of. Also I wonder: does the A.I. actually use this feature to full effect? I.e., does it 'push the button' as much as needed, while in a brutal, costly war? -I haven't been able to definitively tell, yet. But it doesn't seem like it.
I'm not really complaining, in fact I like the feature. Only thing is: it definitely does take a certain 'fear factor' out of the game... effectively making it easier. It gives more flexibility, but at the cost of... maybe taking away realism? I mean face it: just because you have a professional, well-drilled army... doesn't mean you can draft a GIGANTIC number of troops, does it?
Anyway, I guess keep it, as is. But I'm much less nervous when playing the game now. Manpower used to be the most precious commodity. Now? -Not so much. Now it's just a minor 'hassle' that I have to sacrifice 5 or 10 professionalism to get myself out of a major jam, that once upon a time would've given me a 15-40% chance of rage-quitting. Just wondering what everyone else thinks.
Used to be, even a powerful empire could have a costly war & find themselves in trouble when it comes to manpower. Running short on manpower was one thing you always had to fear... no matter who you were. (Unless you had a monstrous economy & could hire unlimited merc's, of course)
Now I feel that sense of fear is practically gone from the game. As long as you keep a decent amount of professionalism on hand, you'll likely never really find yourself in a situation that you can't successfully get out of. Also I wonder: does the A.I. actually use this feature to full effect? I.e., does it 'push the button' as much as needed, while in a brutal, costly war? -I haven't been able to definitively tell, yet. But it doesn't seem like it.
I'm not really complaining, in fact I like the feature. Only thing is: it definitely does take a certain 'fear factor' out of the game... effectively making it easier. It gives more flexibility, but at the cost of... maybe taking away realism? I mean face it: just because you have a professional, well-drilled army... doesn't mean you can draft a GIGANTIC number of troops, does it?
Anyway, I guess keep it, as is. But I'm much less nervous when playing the game now. Manpower used to be the most precious commodity. Now? -Not so much. Now it's just a minor 'hassle' that I have to sacrifice 5 or 10 professionalism to get myself out of a major jam, that once upon a time would've given me a 15-40% chance of rage-quitting. Just wondering what everyone else thinks.