How do you deal with Mughals governing capacity needs?

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RichardOlcese

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I know they have various gov reforms that increase their gov capacity, but nevetherless, if you start as Timurids and form an empire from Persia to southern India, well... that's a lot of development. Would it be wise to make some parts of India Trade Companies? I really dislike doing it, particularly when my country is continuous. Like... I have no problem TCing Africa as an European nation, but in this case I feel I would be losing lots of tax money, among other things. What would be a wise solution?
 

Josar

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Don't turn India into trade companies, leave some of it as territories as they only use 25 percent of development as governing capacity, build things like state houses everywhere to reduce governing capacity, use estates to boost capacity if you need to. Take admin and expansion ideas.
 
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JaxElite

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Personally just did that campaign and never remotemy had problems with GC. As per usual i recommend taking out Hormuz first, that way you have insane trade income even earlygame if you place your merchants smartly. Shouldnt be an issue to have a courthouse in every province and statehouse in every state.
Also persia has multiple gems/paper provinces for the buffed statehouse.
Admin ideas finisher obviously helps

Aside from that the usual tips apply, but most importantly: you don't have to state everything asap
 
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Romanix90

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What i usually do in the case of Timurids/Mughals is "No land in Persia" strategy. Basically i just keep Afghanistan and also conquer Baluchistan while other territories in Iran i give to my subjects and grant them independence. It will cost you some prestige. Also i culture shift to Afghani.
 
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Am in the midst of a run. Used statehouses strategically (particularly on paper) early on. Low dev provinces firmly in territory mode -- swapped a lot of Persia out of states once I had better land in India. I was using vassals to spread costs between Admin and Diplo, so didn't use vassals to hold onto Persia for me.
Trade companies I have been sparing with, they are there to boost my trade share primarily. I used the boost governing capacity thing from governing reforms several times while also unlocking reforms (no need to rush to absolutism related reforms pre 1610). Am split between trade companies (for weak-ish but tradepower bonus areas), territory (for chaff), and states (for better areas) in my non-Indian clay (Burma, Gulf of Aden, Malacca, China).

Once I was swimming in money from trade, taxes and production from a mostly unified India (plus Persia) I gave everywhere a statehouse.
Going to drop L'etat c'est moi and its Admin capacity for the regional representation now I have enough for statehouses everywhere, economic hegemony, and the expansion finisher as there is going to be pretty much only territories soon.
 

Battlex

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What i usually do in the case of Timurids/Mughals is "No land in Persia" strategy. Basically i just keep Afghanistan and also conquer Baluchistan while other territories in Iran i give to my subjects and grant them independence. It will cost you some prestige. Also i culture shift to Afghani.
Why on earth would you do that?
You get gov reforms plenty except for a few bottle necks?
I know they have various gov reforms that increase their gov capacity, but nevetherless, if you start as Timurids and form an empire from Persia to southern India, well... that's a lot of development. Would it be wise to make some parts of India Trade Companies? I really dislike doing it, particularly when my country is continuous. Like... I have no problem TCing Africa as an European nation, but in this case I feel I would be losing lots of tax money, among other things. What would be a wise solution?
You can always just trade company the provinces with centres of trade and state the rest. Production and trade nets you far more than tax past the early game, and you can get provinces even higher with trade company investments
 
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Romanix90

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Why on earth would you do that?
You get gov reforms plenty except for a few bottle necks?

It's crazy i know but its my strategy and it alway benefited me. Ever since they introduced Governing Capacity, in all honesty, i didn't play as Mughals. Probably i will when next expansion comes out. My thing is that instead of focusing on Persia and defending it against enemies i focus on India and make my powerhouse there. Plus i got an option to had more States back then and i think that i would have mutch more GC to afford when adding new States. Another reason i must admit why keaping Afghanistan and Baluchistan, also Sistan, and doing some culture/religous conversion is 1. Beautifull borders, 2. Mughal Diwan mechanic.
 

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It's crazy i know but its my strategy and it alway benefited me. Ever since they introduced Governing Capacity, in all honesty, i didn't play as Mughals. Probably i will when next expansion comes out. My thing is that instead of focusing on Persia and defending it against enemies i focus on India and make my powerhouse there. Plus i got an option to had more States back then and i think that i would have mutch more GC to afford when adding new States. Another reason i must admit why keaping Afghanistan and Baluchistan, also Sistan, and doing some culture/religous conversion is 1. Beautifull borders, 2. Mughal Diwan mechanic.
Why do you need to defend persia from enemies? Just build forts on the border with your Indian possessions? For diwan just remember you need one province off mushasha to get all Persian provinces. The extra states gov reforms have changed into increased gov capacity, the deccan gov reform also gives increased gov capacity now but don't know what it gave before.
 
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Why do you need to defend persia from enemies? Just build forts on the border with your Indian possessions? For diwan just remember you need one province off mushasha to get all Persian provinces. The extra states gov reforms have changed into increased gov capacity, the deccan gov reform also gives increased gov capacity now but don't know what it gave before.
Well before you had State Limit and i played as Mughals couple of times, each time same strategy, feed your vasals with some land, not all but some, release them, culture shift to Afghani, integrate Afghanistan and Sistan, conquer Baluchistan for beautifull borders and push into India. I plan again to play as Timurids/Mughals as soon as new DLC come. Although, i'm interested, but what do you do when you play as TIM/MUG?
 

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I know they have various gov reforms that increase their gov capacity, but nevetherless, if you start as Timurids and form an empire from Persia to southern India, well... that's a lot of development. Would it be wise to make some parts of India Trade Companies? I really dislike doing it, particularly when my country is continuous. Like... I have no problem TCing Africa as an European nation, but in this case I feel I would be losing lots of tax money, among other things. What would be a wise solution?

Your capital will be in India, you cant TC Indian provinces.

Just build town hall and the gems/paper special manufactory I cant remember the name now. If you are Mughal you are rich.
 

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Your capital will be in India, you cant TC Indian provinces.

Just build town hall and the gems/paper special manufactory I cant remember the name now. If you are Mughal you are rich.
You'll always want to move your trade capital to persia, and India has the largest number of centres of trade per node so why not move your actual capital so you can make trade companies there
Well before you had State Limit and i played as Mughals couple of times, each time same strategy, feed your vasals with some land, not all but some, release them, culture shift to Afghani, integrate Afghanistan and Sistan, conquer Baluchistan for beautifull borders and push into India. I plan again to play as Timurids/Mughals as soon as new DLC come. Although, i'm interested, but what do you do when you play as TIM/MUG?
Did you not play once dharma had come out? And basically unify timmies, unify India, push into indo China. Ottomans are no longer historic rival with either timmies or mughals so you can ally early on. Don't forget to get the strong duchy gov reform either for +2 diplo slots
 

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You'll always want to move your trade capital to persia, and India has the largest number of centres of trade per node so why not move your actual capital so you can make trade companies there

Did you not play once dharma had come out? And basically unify timmies, unify India, push into indo China. Ottomans are no longer historic rival with either timmies or mughals so you can ally early on. Don't forget to get the strong duchy gov reform either for +2 diplo slots
I did play at friends place. He introduced me to whole EU4 and i decided to buy it for my self. I'm a newbe, also history geek, i like borders and so. For example, when i played as Muscovy/Russia i went to procreate borders of Imperial Russia. The same thing is with Mughals. I simply don't want Persian land. Not that is bad land, it simply don't match my vision. I know it's weird, but that's simply how i play.
 

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I could move both my capital and collecting trade node to Persia.
You'll always want to move your trade capital to persia, and India has the largest number of centres of trade per node so why not move your actual capital so you can make trade companies there

Why move capital from India, a very rich subcontinent, into Persia, much poorer than India?

Unless for RPing, the rational choice is keeping the capital in India and TCing Persia if you want save mana and GC. Again, you are rich, spam town halls.
 
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RichardOlcese

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Why move capital from India, a very rich subcontinent, into Persia, much poorer than India?

Unless for RPing, the rational choice is keeping the capital in India and TCing Persia if you want save mana and GC. Again, you are rich, spam town halls.
To follow the flow of trade. In Persia you can collect from Indian/Persian/etc. nodes. By collecting earlier in India, you're losing lots of trade income.
 
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EarlKonrad

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Why move capital from India, a very rich subcontinent, into Persia, much poorer than India?

Unless for RPing, the rational choice is keeping the capital in India and TCing Persia if you want save mana and GC. Again, you are rich, spam town halls.

By moving your capital to Persia you can profit from all of the Indian nodes as they all flow out of India into Persia or the Middle East. On the same note, by conquering Egypt and Anatolia you will make even more money from trade as there will be less pull.
 

Battlex

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I did play at friends place. He introduced me to whole EU4 and i decided to buy it for my self. I'm a newbe, also history geek, i like borders and so. For example, when i played as Muscovy/Russia i went to procreate borders of Imperial Russia. The same thing is with Mughals. I simply don't want Persian land. Not that is bad land, it simply don't match my vision. I know it's weird, but that's simply how i play.
Yeh role-playing is fine.
Why move capital from India, a very rich subcontinent, into Persia, much poorer than India?

Unless for RPing, the rational choice is keeping the capital in India and TCing Persia if you want save mana and GC. Again, you are rich, spam town halls.
Because for every node your trade passes through it increases by an amount? So you want to go through the maximum amount of nodes? As well as collecting in places other than home node reducing trade efficiency, or otherwise negatively impacting the income from collecting.
Trade companies increase goods produced proportional to the amount of trade node they control, but now only benefit other provinces not your own sadly, so whilst TCing the many centres of trade of India, you'll want to give rest of the land to vassals, especially in the case of the deccan which you release via mission tree.
Mughal diwan means the culture acceptance of TC provinces is less beneficial, but it helps in between conquests. Guaranteed brahmin authority means the religious acceptance in TC can also be ignored as beneficial
 

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To follow the flow of trade. In Persia you can collect from Indian/Persian/etc. nodes. By collecting earlier in India, you're losing lots of trade income.

By moving your capital to Persia you can profit from all of the Indian nodes as they all flow out of India into Persia or the Middle East. On the same note, by conquering Egypt and Anatolia you will make even more money from trade as there will be less pull.

Yeh role-playing is fine.

Because for every node your trade passes through it increases by an amount? So you want to go through the maximum amount of nodes? As well as collecting in places other than home node reducing trade efficiency, or otherwise negatively impacting the income from collecting.
Trade companies increase goods produced proportional to the amount of trade node they control, but now only benefit other provinces not your own sadly, so whilst TCing the many centres of trade of India, you'll want to give rest of the land to vassals, especially in the case of the deccan which you release via mission tree.
Mughal diwan means the culture acceptance of TC provinces is less beneficial, but it helps in between conquests. Guaranteed brahmin authority means the religious acceptance in TC can also be ignored as beneficial

I asked why to move capital, not why to move home trade node.

You dont need to move capital for that...

Edit: inserting quotes
 
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Battlex

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I asked why to move capital, not why to move home trade node.

You dont need to move capital for that...

Edit: inserting quotes
You can't make trade companies on your sub continent, if you move to persia you're in Iran, so can make trade companies in India, that's why