It seems like you can only take max one province every few decades without going over the infamy limit, yet still I see you guys posting your massive empires which leads me to ask: how do you do it?
At a certain point you just can ignore infamy. Depending on your Allies this point may be earlier or later.It seems like you can only take max one province every few decades without going over the infamy limit, yet still I see you guys posting your massive empires which leads me to ask: how do you do it?
How do you get to that point?At a certain point you just can ignore infamy
But I thought that all your allies leave you after going any amount over 25 infamy, that is what has happened to me at leastDepending on your Allies this point may be earlier or later.
Frankly it's been to long since I played the last time but besides your Allies you still have your sphere of influence (assuming you are a great power).How do you get to that point?
But I thought that all your allies leave you after going any amount over 25 infamy, that is what has happened to me at least
Puppets never revoke alliances. But going over 25 infamy will see even sphered nations drop military access and alliances.
There are events that grant cores, which can be conquered without infamy hits. Also, in the late game, there is the "dismantle empire" CB that will give a minimal infamy hit in order to strip a defeated nation of all its colonies. This enables map repainting on a vast scale after 1900 or so.
But I don't play V2 to conquer lots of land. I play it to *dominate* lots of land indirectly.
Early on, you can manufacture CBs to grab land from uncivilized countries for under 5 Infamy (I usually have my attempts at justifying a war detected within a month - my last one was detected in 2 days, so 5 Infamy typically becomes 4.7 or 4.9, which you can still burn off in under 5 years). Later on, there will be crisis wars, and after some point those can become "Great Wars". In a Great War, the infamy cost for war goals is drastically reduced. Taking land from a civilized country at 11 Infamy (or 10.8 when your attempt to justify the war is inevitably detected) requires a full decade to remove at 0.1 Infamy per month, so you do need to take it slowly for the first half of the game. At substantially less than half the cost during a Great War, you can grab 2-3 regions in a single war without running into Infamy problems, if your pops' support for Jingoism is high enough to place those additional war goals.It seems like you can only take max one province every few decades without going over the infamy limit, yet still I see you guys posting your massive empires which leads me to ask: how do you do it?
Also problems with uniform infamy costs for states, regardless of their land area, number of provinces, population, or value of resources. War score cost does scale up/down based on size and population, but it's still the same infamy to demand North Dakota or Rhineland...
I don't think it makes a lot of sense to fight over a bunch of unpopulated, ressource-poor waste as much as it does over rich populated regions. While arbitrary, I like to think that the current system models this - some places are just not worth fighting over.