How do we disable the auto-update of mods inside the launcher?

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Harmsway

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Steam doesn't (apparently) allow players to download older versions of a given mod; what you download is what you're stuck with. But if I choose a particular game version in the Steam Library, that only affects the game itself, i.e., mods just keep on getting updated.

Almost immediately, the mods become tagged as "this is for a newer game version than what you have installed" and -- the last time I got stuck this way -- mods like that get forcibly disabled. I understand why forcibly disabling "too new" mods are the safe thing to do, but I could avoid the whole situation if the mods would just stop auto-updating.

Is there a way to do this in the Steam settings? Or the Stellaris launcher? Or by just hand-editing a file somewhere in the installation tree?
 

Zagreb 887

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Argh, that's frustrating.

I'll take a look at the Irony manager and see how it interacts with the Paradox launcher. Thanks for the suggestion!

Irony manager is another launcher who is take the place of the vanilla garbage one. You just don't have to deal with the fooleries of the Pdx launcher anymore
 

c0c0c0

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But you can use the Irony Mod Manager to create local packages of those mods that won't be updated.
Pardon the necro, but could you describe how that works, or point to something that does? I use Irony but I'm not aware of this feature. And I just had a play-thru ruined by a mod update. And I don't want that to happen anymore.
 

HFY

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Pardon the necro, but could you describe how that works, or point to something that does? I use Irony but I'm not aware of this feature. And I just had a play-thru ruined by a mod update. And I don't want that to happen anymore.

First, merge to resolve conflicts.

Then, create a very large single merged mod which doesn't just patch conflicts but includes all mod contents of the merged mods.
 

c0c0c0

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create a very large single merged mod which doesn't just patch conflicts but includes all mod contents of the merged mods.
So, is that done by clicking the "Merge" button in the top right corner, and then selecting, I guess, "basic"? Will that include the conflict patch, automatically? And then I uncheck all the other mods in the right-side panel?

I'm a long-time user of ModOrganizer2, but I'm just starting on the Irony learning path. Thanks for the info!
 

HFY

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So, is that done by clicking the "Merge" button in the top right corner, and then selecting, I guess, "basic"? Will that include the conflict patch, automatically? And then I uncheck all the other mods in the right-side panel?

No, I think it's a place where you select between a conflict patch and a full merge.

Not at that computer right now so I can't double-check, sorry.

There's an Irony thread here where the author posts:

 
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