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Mad King James

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From the screenshots, you can see that government types have bonuses and penalties, and Johan has said that the government types determine the title you get (King, President etc). He has also said that there are 17 government types SO FAR.

So from those three points we can infer:
a: Government types have bonuses and penalties
b: Your title varies depending on your government type
c: He intends on adding more
 

Tunch Khan

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Mad King James said:
From the screenshots, you can see that government types have bonuses and penalties, and Johan has said that the government types determine the title you get (King, President etc). He has also said that there are 17 government types SO FAR.

So from those three points we can infer:
a: Government types have bonuses and penalties
b: Your title varies depending on your government type
c: He intends on adding more

Well in that case, maybe they will have the moslem and non-christian versions of the same or similar government types to allow Sultans, Caliphs etc.
 

Mad King James

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Tunch Khan said:
Well in that case, maybe they will have the moslem and non-christian versions of the same or similar government types to allow Sultans, Caliphs etc.

I'm hoping that the government type definition has options for cultural and religious variants.
 
Jan 9, 2005
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Mad King James said:
I'm hoping that the government type definition has options for cultural and religious variants.

Ditto :)

And yes, we have seventeen so far. The great thing is that I imagine government types are relatively easy to mod in, and will of course have their own title, so we could create Liberal Empire (Emperor) or Administrative Duchy (Duke) or Crusader Order (Grand Master) and add the correct bonuses' depending on what we think should be done.

I don't think that, really, more than twenty government types are required for the vanilla game. Flavour aside, there would be little need for much more than this number.

As long as there are significant religious and/or domestic bonus' and a nice variety of feudal and muslim titles, then I'm happy :)
 

Tunch Khan

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Mad King James said:
I'm hoping that the government type definition has options for cultural and religious variants.
Dit-three
 

Rotten Venetic

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This is a matter of simple culture-checking and a few short lines of text.

Some govt types, however, should be culture-specific: it would be just wrong to assume that the Samurai in Japan would stand by a Daimyo proclaiming a merchants' republic. They'd probably rebel constantly even if they'd been defeated and conquered by one...

Another example: I think it is most unlikely that the ruler of Mainz style himself Khan, if Mainz is still independent.

(these examples are for the vanilla game and any mod trying to replicate relatively historical conditions only)

On the other hand, if we have all these titles without the option to stack them, we're missing out on a lot. Mehmed II, for example, styled himself Sultan (for the muslim state), King, Caesar (for Constantinople), Khan (for ruling turks) and a number of other things. Although for game purposes Sultan and King might as well end up being the cultural variations of one title, along with Rajah etc.

And please don't call me a "pedant" because of semantics. That is a personal attack and I'll not put up with every comer who knows more about what happened to (Polish) voivodes and what they did in the EUIII timeframe calls me names.
 
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I disagree about stacking titles, simply because that's more CK territory (IMO) and would probably prove too complex for EUIII due to the more "streamlined" game that I think it will be.

Titles, according to Johan, are government type-specific, and thus I imagine is just a single title depending on said government type. We've seen titles used in the game log screen at the bottom, and it would indeed be odd to see "King, Khan, Duke, Sultan Jimmy rose to the throne in York" or whatever. It's an interesting idea, and would probably work in a CK2 or other such game in which titles could effectively be stacked and would genuinely add a rich layer to gameplay.

At the end of the day, titles are only flavour, however chaps like you or I (and most other players, I dare say) would definitely like them in if only to enhance the atmosphere of a game. It's better to see kings & dukes fighting sultans & khans, than just rulers fighting rulers.

This isn't a personal attack, obviously, because as I say, I do like your ideas, but I believe it's more CK2 territory where the concept of claiming titles and land is more applicable, as opposed to a leader's single title. EUIII is (so we're told) going to be much easier for a new player to get into; therefore I am doubtful as to whether Paradox would choose to model an in-depth feudal system where a monarch (say the king of England) would also claim the titles duke of Lancaster and king of France, and so on. Doing so would require a different province setup, whereby groups of provinces could represent internal dukedoms or earldoms or whatever.

Anyway, I'm sure you understand my point :)
 

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Don't put on so many pairs of gloves, you're not the one who attacked me :cool:

Stacked titles and titles tied to provinces, while a great add to EUIII by my standards, would, on a closer examination, make the game too foreboding to new players or others who would not like the effects of ignoring this aspect :D .
 

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Rotten Venetic said:
Don't put on so many pairs of gloves, you're not the one who attacked me :cool:

Stacked titles and titles tied to provinces, while a great add to EUIII by my standards, would, on a closer examination, make the game too foreboding to new players or others who would not like the effects of ignoring this aspect :D .
I still like the idea.