How do those dirty Germans and Italians get away with it?

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

Hugo Sperrle

Banned
8 Badges
Feb 19, 2020
152
52
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
Look, I get where you are coming from. You want a game that resembles WW2 as closely as possible. HoI4 just isn't that game. And HoI4 has surely its flaws (besides the stuff we are currently talking about). But in the end that's the game how the devs envisioned it (if you look at DevDiary 1 you will see that most parts of "Our vision" have become true) and it's the game that most players (according to Steam) like as it is. Granted, the rules for resolving civil wars could be a bit better elaborated in a way that the situation you had would have been resolved in a way that would have been more to your liking/expectations. If you have an idea how to make it in a way that does NOT break the general sandbox approach (ie more or less the same general rules for all) you could write a suggestion.

However, if you want a "real" WW2 experinece I could recommend GG's WitE (and similar like WitWest and WitPacific) to you. It's quite often on sale either on Steam or GoG.
Or maybe even HoI3 which is (by far) more railroaded into the actual events of WW2 than HoI4 but still more open in the result than WitE. Especially - so I've heard - with the BlackICE mod.
Yes, I read the developer diary and wasn’t that impressed. There was not enough detail to cover what is missing and where future enhancements were going. Again, take a look the suggestions forum for that, there are some good threads there (among the equally lousy posts), and some valid customer concerns. I have contributed there myself, to the limit of my historical war knowledge.

Judging most of the responses I get, this game appears to me to appeal mainly to those who like multiplayer or perhaps to the mod scripting crowd. If one comes to this game in an attempt to supplement their university courses in modern history, they’re going to flunk out.

I have to realise not everyone wants filet mignon when Dairy Queen Cheeseburgers are on the grill.

Gary Grigsby’s and John Tiller’s games are on my maybe-to-play list. I played a tutorial game of the latter designer. But Hitler and Stalin didn’t think in terms of hexes and turns. I’ve had my share of tabletop hex-and-counter dice-rolling games on cardboard. It’s somewhat of a shame that those computer game developers don’t take advantage of software, implementing board games that are real-time and hide the mechanics like hexes, dice, counters, and factors and points that traditional games must necessarily expose to a player. Even Hearts of Iron exposes quite a lot of mechanics unnecessarily.

That was the main attraction for me to Hearts. Finally a grand strategy game in the spirit of tabletop wargames with no turns or blatant hexagons. And detailed options for economic, political and logistical policies as well. A lot there, but after 1000 hours and a ton of optimism and sprinkling of history books, videos and websites, I get the feeling the game is half baked and missing out on its implied promise (which sucked me in by the advertisements and major reviewers). Depending on the sophistication of its player base, and I do think some exist, Paradox is going to have to address issues like this if it wants to market a game beyond a pseudohistorical World of Warcraft reimplementation. There's great potential in this style of game, probably beyond what the producers realise. Otherwise, another more wise developer will take the reins. And that I’d like to see and spend some hours on. I just hope when, and if, that is for ever sale, I won’t be in a nursing home dumping in my Depends. Catch my drift?
And sorry, I really don't get what you want to tell me with that advertisement for the girl car. I'm more a Mustang fan. :p
All those were examples of misleading advertising. Sorry, those images were all that my art department had.

You can't even see them anyway, it looks as if I was censored.
 
Last edited:

Secret Master

Covert Mastermind
Moderator
95 Badges
Jul 9, 2001
36.655
20.094
www.youtube.com
  • 200k Club
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • March of the Eagles
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Limited Collectors Edition
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Deus Vult
  • Europa Universalis III
  • A Game of Dwarves
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • The Kings Crusade
I have no idea how we ended up trolling and insulting people with comments about immigrants and language skills in a thread that's supposed to be about game mechanics, but here we are.

I'm going to close this thread and delete some comments.
 
  • 2Like
Reactions:
Status
Not open for further replies.