How do I make it so the ai not leave Federation.

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HFY

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Incompetent

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1. Disband your federation if the AI leaves and it still exists.

2. Demand protectorate. If they refuse:

3. Gain the CB.

4. Win.

The downside is that they lose their AI bonuses, so they won't be able to do much in the short term (although maybe eventually the tech bonus makes them better off; depends on the settings). I suppose you can always just integrate them.
 

Persepheus

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use console;
type "debugtooltip"
find out internal ID of AI by hovering mouse over its flag
type "play ID" (ID is the id you found)
type "effect set_country_flag = ai_no_leave_fed"
type "play 0"
type "debugtooltip"
(never type ", I only used it to show what to type :p )
 
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