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eastcoastceojam

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I getting ready to do this in my S.P.Q.R nomad run, so I can only tell you what I see on the wiki for the "Roman Renaissance" decision. I hope this is how it works:


Must have Holy Fury.png DLC
Alternate Start Settings:
  • Culture names is Not Random



Do you meet all of these requirements? The decision should appear when you click on your ruler's portrait.
 
Last edited:

Radu2605

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I getting ready to do this in my S.P.Q.R nomad run, so I can only tell you what I see on the wiki for the "Roman Renaissance" decision. I hope this is how it works:


Must have Holy Fury.png DLC
Alternate Start Settings:
  • Culture names is Not Random



Do you meet all of these requirements? The decision should appear when you click on your ruler's portrait.
No, i don't have holy fury.
 

Jayavarman

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What is the benefit of becoming Roman?

Greek has already spread throughout the Empire by the time conditions for the decision are met.
 

jonjowett

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What is the benefit of becoming Roman?

Greek has already spread throughout the Empire by the time conditions for the decision are met.

The cultural retinues are supposedly pretty amazing. If Hellenic, the Stoics are good at pushing Roman culture.

But, in the end, it's all for the memes.
 

eastcoastceojam

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But do i need holy fury to get roman culture?


After looking at the ~\Steam\steamapps\common\Crusader Kings II\decisions\conversion_decisions.txt file, I think you do need Holy Fury to get Roman culture. The first 30 lines below show the requirements to take the decision.

Once taken, having Roman culture gives you increased chances to convert all your vassals and realm provinces to Roman culture, plus it has powerful cultural retinues.


Code:
 # Roman Emperor may restore Roman Culture
    roman_renaissance = {
        ai_check_interval = 120 #check only once every 120 months.
        only_playable = yes
        is_high_prio = yes
        
        potential = {
            is_playable = yes
            OR = {
                culture = italian
                culture = greek
            }
            has_dlc = "Holy Fury"
            has_landed_title = e_roman_empire
            NOT = { government = chinese_imperial_government }
            NOT = { has_global_flag = flag_started_roman_renaissance }
            NOT = {
                has_alternate_start_parameter = { key = culture_names value = random }
            }
        }
        allow = {
            show_only_failed_conditions = yes
            OR = {
                religion_group = christian
                religion = hellenic_pagan
                religion = hellenic_pagan_reformed
            }
            capital_scope = { province = 333 }
            ruled_years = 10
            war = no
        }
        effect = {
            set_global_flag = flag_started_roman_renaissance
            culture = roman
            hidden_tooltip = {
                any_courtier_or_vassal = {
                    limit = { lower_tier_than = COUNT }
                    culture = roman
                }
            }
            capital_scope = { culture = roman }
            custom_tooltip = {
                text = tooltip_roman_culture_starts_spreading
                hidden_tooltip = {
                    any_realm_province = {
                        if = {
                            limit = { any_neighbor_province = { province = 333 } }
                            culture = roman
                        }
                        if = {
                            limit = {
                                culture = italian
                                NOT = { distance = { where = 333 distance = 100 } }
                            }
                            random = {
                                chance = 40
                                culture = roman
                            }
                        }
                        if = {
                            limit = {
                                culture_group = latin
                                NOT = { distance = { where = 333 distance = 200 } }
                            }
                            random = {
                                chance = 20
                                culture = roman
                            }
                        }
                        if = {
                            limit = {
                                culture_group = latin
                                NOT = { distance = { where = 333 distance = 400 } }
                            }
                            random = {
                                chance = 5
                                culture = roman
                            }
                        }
                    }
                }
            }
            hidden_tooltip = {
                if = { #Hellenic Emperor gets chance to spread Hellenism a bit alongside the culture.
                    limit = { OR = { religion = hellenic_pagan religion = hellenic_pagan_reformed } }
                    any_realm_province = {
                        if = {
                            limit = { any_neighbor_province = { province = 333 } }
                            religion = ROOT
                        }
                        if = {
                            limit = {
                                culture = roman
                                NOT = { distance = { where = 333 distance = 100 } }
                            }
                            random = {
                                chance = 10
                                religion = ROOT
                            }
                        }
                        if = {
                            limit = {
                                culture = roman
                                NOT = { distance = { where = 333 distance = 200 } }
                            }
                            random = {
                                chance = 5
                                religion = ROOT
                            }
                        }
                    }
                }
            }
            hidden_tooltip = { #Special event if there are still enough christian provinces around (which is very likely)
                if = {
                    limit = {
                        any_realm_province = {
                            religion_group = christian
                            count = 10
                        }
                    }
                    character_event = { id = HF.23119 days = 150 random = 50 }
                }
            }
        }
        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 1
            modifier = {
                factor = 3
                religion = hellenic_pagan_reformed
            }
            modifier = {
                factor = 0.01 #Would consider it a step down.
                culture = greek
            }
        }
    }
    embrace_roman_culture = {
        ai_check_interval = 120 #check only once every 120 months.
        only_playable = yes
        
        potential = {
            is_playable = yes
            NOT = { culture = roman }
            OR = {
                culture_group = latin
                culture_group = byzantine
            }
            has_dlc = "Holy Fury"
            NOT = { government = chinese_imperial_government }
            has_global_flag = flag_started_roman_renaissance
            NOT = {
                has_alternate_start_parameter = { key = culture_names value = random }
            }
            top_liege = { has_landed_title = e_roman_empire }
        }
        allow = {
            show_only_failed_conditions = yes
            OR = {
                culture_group = latin
                culture_group = byzantine
            }
        }
        effect = {
            culture = roman
            hidden_tooltip = {
                any_courtier_or_vassal = {
                    limit = { lower_tier_than = COUNT }
                    culture = roman
                }
            }
            capital_scope = { culture = roman }
            custom_tooltip = {
                text = tooltip_roman_culture_spreads
                hidden_tooltip = {
                    any_demesne_province = {
                        if = {
                            limit = { any_neighbor_province = { province = 333 } }
                            culture = roman
                        }
                        if = {
                            limit = {
                                culture = italian
                                capital_scope = { NOT = { distance = { where = PREV distance = 100 } } }
                            }
                            random = {
                                chance = 40
                                culture = roman
                            }
                        }
                        if = {
                            limit = {
                                culture_group = latin
                                capital_scope = { NOT = { distance = { where = PREV distance = 200 } } }
                            }
                            random = {
                                chance = 20
                                culture = roman
                            }
                        }
                        if = {
                            limit = {
                                culture_group = latin
                                capital_scope = { NOT = { distance = { where = PREV distance = 400 } } }
                            }
                            random = {
                                chance = 5
                                culture = roman
                            }
                        }
                    }
                }
            }
            if = { #Hellenic Emperor gets chance to spread Hellenism a bit alongside the culture.
                limit = { OR = { religion = hellenic_pagan religion = hellenic_pagan_reformed } }
                hidden_tooltip = {
                    any_demesne_province = {
                        if = {
                            limit = { any_neighbor_province = { province = 333 } }
                            religion = ROOT
                        }
                        if = {
                            limit = {
                                culture = roman
                                capital_scope = { NOT = { distance = { where = PREV distance = 100 } } }
                            }
                            random = {
                                chance = 10
                                religion = ROOT
                            }
                        }
                        if = {
                            limit = {
                                culture = roman
                                capital_scope = { NOT = { distance = { where = PREV distance = 200 } } }
                            }
                            random = {
                                chance = 5
                                religion = ROOT
                            }
                        }
                    }
                }
            }
        }
        revoke_allowed = {
            always = no
        }
        ai_will_do = {
            factor = 1
            modifier = {
                factor = 3
                religion = hellenic_pagan_reformed
            }
            modifier = {
                factor = 3
                capital_scope = { culture = roman }
            }
            modifier = {
                factor = 0.01 #Would consider it a step down.
                culture = greek
            }
        }
    }
}