• Hearts of Iron IV Survey

    Help us make HoI IV better by sharing your experiences in this 5 minute survey


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

unmerged(30345)

Recruit
Jun 10, 2004
8
0
I really don't know how I could have missed this mod. I've been so disappointed with HoI, that it's languished on my shelf for the better part of a year. Not even CORE could get to me.

Everyone involved with the mod should be congratulated. I think I'll put Rome: Total War on the shelf for a while!

EDIT: BTW, thanks for the authentic German flag! It irritates the **** out of me to see that old red, white, and black flag, when Paradox didn't even care that the red Hammer & Sickle offended me!!

(I know about the laws in Germany and Sweden. It still grated on me, though ...)
 

Atomcreator

General
74 Badges
Nov 15, 2001
1.747
2.098
Visit site
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron III
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Necroids
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Prison Architect
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Pillars of Eternity
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
Hey I agree completely. Saw your comments on here and it prompted me to take a look at this Mod. Have to say I was impressed for the 4 hours or so I played last night. Like the Tech changes and just the ' looks ' of the Mod. Havent actually hit any battles yet as its just late 38 but im looking forward to playing more of this, until I finally get my mits on HOI2. Shame I missed it, just found vanilla and CORE too easy to grind down, be interesting to see how this one reacts.
 

Lothos

HoI3 SF LUA Developer
Demi Moderator
171 Badges
Dec 16, 2002
10.739
27
www.totalrealismproject.com
  • Impire
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Dungeonland
  • East India Company
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
We stoped working on the Super AI Bundle 1.3 for HoI 1

We are now working on TRP (Total Realism Project) for HOI 2 we have just release our internal beta 0.1 to work out event bugs from converting them from Bundle 1.3 to HoI 2. Be assured that it will be even more encompassing than Bundle 1.3

http://trp.powerguilds.com

Glad to hear you enjoyed the mod. So many people are soooooo nitched into CORE they do not even bother to try out other mods but everyone that has tried the bundle has liked it more than CORE.
 

unmerged(23663)

First Lieutenant
Dec 19, 2003
281
0
Lothos said:
We stoped working on the Super AI Bundle 1.3 for HoI 1

We are now working on TRP (Total Realism Project) for HOI 2 we have just release our internal beta 0.1 to work out event bugs from converting them from Bundle 1.3 to HoI 2. Be assured that it will be even more encompassing than Bundle 1.3

http://trp.powerguilds.com

Glad to hear you enjoyed the mod. So many people are soooooo nitched into CORE they do not even bother to try out other mods but everyone that has tried the bundle has liked it more than CORE.

I downloaded the mod last week and became quite engrossed (HoI 2 won't be released here until feb 18).

Anyway I played through to June 41 and noticed that Inf have hard attack values as high as their soft attack values and as high as Mech and Pz IVD's. The net result is that infantry shreds armoured and Mech divisions.

What is going on here? Surely this is not intentional. Have I loaded the mod incorrectly or something?

Regards.