• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Silversweeeper

Ichi no Hito
58 Badges
Aug 24, 2012
3.959
2.863
  • Stellaris - Path to Destruction bundle
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Charlemagne
  • Stellaris Sign-up
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Magicka
@Soylent Dave: I think that screenshot illustrates one of the problems with defensive pacts: Other rulers don't care where you expand, only that you expand.

Compared to their borders 11 years earlier, the Abbasids have lost a little land to Armenia (due to inheritance, I believe) and have gained Usturt and Kalat. There might be some other minor changes as well (though I can't spot them), but I don't see a whole duchy (though presumably both Kalat and Usturt were gained via holy wars for their respective duchies). This has caused Antioch, Sanaa, and Oman to band together despite them either being entirely unaffected (Sanaa, Oman) or the Abbasids losing land next to them (Antioch). It has caused various Nubians to band together despite the Abbasids expanding as far as possible from their shared border. It has gotten Chadwda to start a pact with Kutch despite only Kalat being near them (and even that somewhat distant). The Zunbils and the Yabguids have formed a pact despite only being near one conquered county each, though it is fair that the Yabguids should react a bit more harshly as thely actually lost a county and that the Zunbils likely had the intention to take Kalat for themselves.

In descending order of reasonable pacts, we thus have:
- The Yabguids and the Zunbils (one lost land and one had a county taken next to them). I think they overreact slightly, but I'm willing to give it a pass.
- The Chawda-Kutch pact. One county was taken from the same religion group, and it was relatively distant. I think they shouldn't be overly concerned.
- The Nubian pact. A religious enemy expanded slightly (not counting the counties lost to Armenia), but nowhere near their borders. They should not care.
- The Muslim pact. Granted, one of them is Ibadi, but they should be more likely to cheer that someone of the same religion (or from the same religion group) took land from infidels than they should be to form a pact (and Antioch really shouldn't be looking for allies on the other side of the Abbasids).
 
  • 5
  • 2
Reactions:

yourworstnightm

Field Marshal
58 Badges
Jul 9, 2004
6.477
990
  • Crusader Kings II: Conclave
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Victoria 2
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • PDXCON 2017 Gold Ticket holder
  • Imperator: Rome
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
Anything that reduces reasons to go to war imo is a good thing, because otherwise I feel pressure to go to war all the time and have my chancellor fabricating 24/7 (it's an addiction). If the alliance and coalitions are the main things wrong, at least there's some hope in fixing it eventually.
Yes, but what is there to do in the game when not going to war? It wouldn't be so bad if there were things to do instead of just waiting for the next war.
 
  • 10
  • 1
Reactions:

Rostan

Captain
62 Badges
Jun 9, 2015
377
1.239
  • Crusader Kings II
  • Knights of Honor
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Jade Dragon
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Hearts of Iron III
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Monks and Mystics
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Green Cities
  • Surviving Mars: Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Yes, but what is there to do in the game when not going to war? It wouldn't be so bad if there were things to do instead of just waiting for the next war.

Not as bad as EU4 IMO, though of course much, much worse than Victoria 2. You have education, vassal management, plots to organize, Popes to elect, clans to meedle with, conversions to organize, marriages to set up, people to seduce or spy on, pilgrimages to go to, buildings to build, etc.. Sadly, while EU4 has higher speeds between wars, in CK2 the engine is slower, so indeed it can get boring if you wait out too long a period or if you are a small realm. But with wars being so long now, you will have fewer non-war periods.
 
  • 6
Reactions:

EU3NOOB

Field Marshal
57 Badges
Sep 29, 2011
4.598
2.846
  • Victoria 3 Sign Up
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Stellaris: Federations
  • Stellaris: Ancient Relics
  • 500k Club
  • Victoria: Revolutions
  • Crusader Kings II
  • Crusader Kings III
  • Stellaris: Galaxy Edition
  • Europa Universalis III: Chronicles
  • Victoria 2
  • Hearts of Iron IV: Colonel
  • Imperator: Rome
  • Darkest Hour
  • Hearts of Iron III
  • Surviving Mars
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Conquest of Paradise
  • Imperator: Rome Sign Up
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
If you don't like infamy or coalitions then play with the recent HIP version. They haven't implemented those two things.
 
  • 3
  • 3
Reactions:

CocoCincinnati

Lt. General
46 Badges
Aug 11, 2010
1.525
2.158
  • Arsenal of Democracy
  • Stellaris
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Hearts of Iron Anthology
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Stellaris: Ancient Relics
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Stellaris: Synthetic Dawn
  • Stellaris: Federations
  • Surviving Mars
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Pillars of Eternity
  • 500k Club
  • Victoria 2
  • Cities: Skylines
Obviously opinions vary. The patch itself is what messed it up for me before I even had a chance to think about the expansion. Suffice it to say there are some major changes to gameplay made so I would suggest that you play with the patch first to make sure you like the new changes before dropping your money on the dlc.
 
  • 8
Reactions:

luc124

Corporal
69 Badges
Jan 19, 2015
41
40
  • Semper Fi
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Cities in Motion 2
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Cities in Motion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Crusader Kings III
Honestly, Conclave's ideas were good, but the execution was miserable:

- Shattered retreats make no sense whatsoever, the troops run for province while they should just retreat to a nerby ajecent province
- Coalitions were originaly broken, they have been mostly fixed, but for me i never saw any Coalition be formed in any of my games so i cant say for certain
- The new education system is poorly designed, i liked the idea to flesh it out a little, but many aspects of it simply did not make alot os sense to me
- The Council mechanics broke it for me, they never stop revolting, even if they have a 100+ opinion of me, they still form factions, and they still revolt

Thats what i think, honestly
 
  • 14
  • 6
Reactions:

Alfy

Vice Under Secretary (of Vice)
52 Badges
Jul 17, 2008
309
769
  • Cities: Skylines - Campus
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • 500k Club
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - After Dark
  • Stellaris
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Magicka
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
- The Council mechanics broke it for me, they never stop revolting, even if they have a 100+ opinion of me, they still form factions, and they still revolt

Funny that. I was just reading the patch notes for 2.1, and I saw this:
  • Much less likely to plot against characters they have a high opinion of.
  • Much less likely to form factions against characters they have a high opinion of.
There is such a disconnect between the latest changes and what was done before.
 
  • 14
Reactions:

luc124

Corporal
69 Badges
Jan 19, 2015
41
40
  • Semper Fi
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Cities in Motion 2
  • Supreme Ruler: Cold War
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Cities in Motion
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Crusader Kings III
Funny that. I was just reading the patch notes for 2.1, and I saw this:
  • Much less likely to plot against characters they have a high opinion of.
  • Much less likely to form factions against characters they have a high opinion of.
There is such a disconnect between the latest changes and what was done before.

Thank you, thank you so very much for showing me this
 
  • 3
Reactions:

Fireflycat

Corporal
46 Badges
Oct 10, 2015
45
45
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Lithoids
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Surviving Mars
  • Cities: Skylines
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sword of Islam
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
I will state it once I think I see some fanboyism here on the main forums. That said, I hope for them to realize that other peoples opinions are just as important as yours.

Anyway's, you can clearly see a distinct lack of liking for this DLC. Many people just don't like these features that came a=out and prefer to stay on the older versions of the game. Many of us also agree that the DLC was poorly made and implemented. I believe the DLC could have been alot better from the start. There are alot of good posts on the steam forum on why people don't like it and their reasons, I suggest you just go browsing there. Mainly, it's bugs, and some mechanics that don't make sense. Some people don't like the shattered retreat because now the enemy takes not enough losses. While others don't like the constant war because lets face it, no vassle is loyal and that is just sad. For me, it feels like it's being treated as a war game when its not, the mechanics to stop blobbing affected other areas of the game to much. The Ai Couldn't even hold a stable kingdom without revolts. France falls by 900.

I also believe that ambitions could have been done far better. They said that this system was being redone, really I only see 1 new one if you are a ruler without a leige and thats the warchest one. This could of had much more. The rest were taking out so its not like they actually added anything here.
They also said forts would be modable so buildings could be built but I would have loved it if they actually put in some buildings themselves.
Overall I just see a lack of content that was pushed out while unstable.
 
  • 17
  • 7
Reactions:

CMT1

Private
52 Badges
Jul 8, 2010
23
13
  • Crusader Kings II
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Heir to the Throne
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Stellaris
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
The only real problem with Conclave IMO (I'm playing 2.5.2 btw) is the AI's (still too pronounced) fetish for having councils agitate for Elective succession. There's a reason this almost never occurred anywhere in the world - it's a horribly destabilizing, weak form of government. And, as others have mentioned, it's kind of dumb that I wage holy war on the Umayyads and the King of Italy starts seeing me as a threat (instead of a savior since the Umayyads have been kicking his butt for 300 years). Otherwise, I quite enjoy it.

My first game through, as Wessex, I just tried to make sure my council never had power. That was ok, but . . . this play through, I started as DoToulouse in 769. Inherited an Aquitaine that had a very strong council. I beat them down over many years to just War Power - which I wound up keeping for quite some time. Being able to prevent all my minsters from joining factions was actually a huge benefit.
 
  • 7
Reactions:

Fireflycat

Corporal
46 Badges
Oct 10, 2015
45
45
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Stellaris: Lithoids
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Crusader Kings III
  • Island Bound
  • Surviving Mars
  • Cities: Skylines
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Sword of Islam
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
The only real problem with Conclave IMO (I'm playing 2.5.2 btw) is the AI's (still too pronounced) fetish for having councils agitate for Elective succession. There's a reason this almost never occurred anywhere in the world - it's a horribly destabilizing, weak form of government. And, as others have mentioned, it's kind of dumb that I wage holy war on the Umayyads and the King of Italy starts seeing me as a threat (instead of a savior since the Umayyads have been kicking his butt for 300 years). Otherwise, I quite enjoy it.

My first game through, as Wessex, I just tried to make sure my council never had power. That was ok, but . . . this play through, I started as DoToulouse in 769. Inherited an Aquitaine that had a very strong council. I beat them down over many years to just War Power - which I wound up keeping for quite some time. Being able to prevent all my minsters from joining factions was actually a huge benefit.
For me this Dlc adds no challenge yet. I may be playing as a horse lord but I won an attack against 12 other separate land holders.
 

Xinkc

General
54 Badges
Mar 29, 2014
1.821
2.083
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Magicka
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Magicka 2
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Call to arms event
Overall, most of the dislike is for new features from the 2.5.x series of patches. In my opinion, I fairly enjoy Conclave and 2.5.x except for bugs involving AI pathing in holy wars and such which makes starts near the Umayyads infuriating.

When that betrothal matures into a marriage the NAP is still in place but you have the option to upgrade it to a full alliance.

Not true, you only need the non-aggression pact. Doesn't matter if they're married or betrothed.

I still fail to see how Shattered Retreat or coalitions were ever "game breaking" issues. Like, did they stop people from playing the game?

Have you ever played the Charlemagne start during 2.5.1? Much of the world would be against the man after the scripted war for Saxony then his vassals would begin their tyranny revolts. You know, exactly like what didn't happen in history.
 
  • 3
Reactions:

Soylent Dave

Corporal
102 Badges
Feb 3, 2016
40
174
www.soylentdave.com
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Ancient Space
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Tyranny - Tales from the Tiers
  • For the Motherland
  • Magicka
  • Hearts of Iron III
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
@Soylent Dave: I think that screenshot illustrates one of the problems with defensive pacts: Other rulers don't care where you expand, only that you expand.

That was a good analysis - but one point to bear in mind is that the other rulers in these pacts don't actually care where the Abbs expand in future, as long as it isn't into them. They're not going to engage the Abbs, they're not going to pile in on the Abbs if they move against a larger power or against another religion.

These small nations are just looking at an aggressive nation and making provision, with other small powers, in case that larger power turns its eyes to them / their faith.

So yes, the Defensive Pact formation is triggered by any expansion (provided it's enough), but the Pacts don't do anything beyond 'exist' unless you then expand into them.

(and I think your co-religionists worrying about you attacking them because you're a proven expansionist makes sense - their attacking you wouldn't, but being wary of the new, bigger, nation neighbouring them? And preparing for you to turn on / vassalise them when you've finished with your current enemy?)
 
  • 7
Reactions:

jpinard

Lt. General
104 Badges
May 21, 2001
1.405
1.142
Visit site
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • King Arthur II
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Penumbra - Black Plague
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars II
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
Variety in the game has been hurt. To deal with each new system they introduced, you almost have to "game" the system... to work around them.

Worse, are all of the choices that were removed from the game. They were important pieces that helped build fun, amazing stories. Now that players will rarely make pacts, there will be no interesting stories of rage from an ally or king who was denied support after always being there for you. Or the thanks a vassal or courtesan gave for helping him get married. Or the many, many other ambitions that were wiped out.

This is the first DLC I've ever purchased that made a game feel worse than it was before.
 
  • 19
  • 1
Reactions:

josefrees

Captain
16 Badges
Dec 27, 2015
360
40
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
The nice thing about the alliances and auto call to arms is if you start small and marry into a stronger neighboring dynasty the starts are a lot easier. It might be gamey but having your little 300 man army followed around by a sizable stack with no upkeep for the price of a daughter is pretty nice compared to the same old save your money for 40 years or get a loan to buy mercs
 
  • 2
  • 1
Reactions:

Druesling

Major
82 Badges
Feb 14, 2016
787
1.126
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Knights of Pen and Paper 2
  • Cities: Skylines - After Dark
  • Magicka 2
  • Crusader Kings II: Monks and Mystics
  • War of the Roses
  • Cities: Skylines
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Cities: Skylines - Parklife Pre-Order
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Stellaris: Nemesis
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Teleglitch: Die More Edition
  • Victoria 2
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
I'm overall okay with how the beta patch has reworked the Defensive Pacts. Since they aren't active Coalitions anymore, but only declare war against you if you attack a member, they hardly matter in my gameplay.

I too dont like the contant council push for elective monarchy. They should be okay with primogenitur, if it was the way long enough.

At least they dont faction against you for gavelkind. or faction against womens rights. That's something, I suppose.
 

ProfPain77

First Lieutenant
64 Badges
Aug 12, 2013
205
690
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
Or the thanks a vassal or courtesan gave for helping him get married. Or the many, many other ambitions that were wiped out.

I forgot how much I liked to do that when I was waiting for a claim to fabricate in peacetime. Nothing like marrying a septuagenarian widow to a chaste 16 year old to get his lifelong (albeit brief) gratitude.
 
  • 1
Reactions:

Drake_Hound

General
38 Badges
Mar 27, 2014
1.853
341
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Knights of Pen and Paper 2
  • Sengoku
  • Knights of Pen and Paper +1 Edition
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • BATTLETECH
  • BATTLETECH: Heavy Metal
  • Crusader Kings II: Jade Dragon
  • BATTLETECH - Digital Deluxe Edition
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • BATTLETECH: Season pass
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Humble Paradox Bundle
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Victoria 2
  • Europa Universalis IV
Well the mods still are not done :p and it has been more then 1 month lol..


And I thought I was lazy but after tonight head ache modding :p I must say poor modders who need to update total conversión stuff.
So I take it back at those modders. you guys are awesome for continueing to try to make heads or tails out of things. and keep the total conversión kits working :)

Look game is still fun and I enjoyed yesterday a couple hours of sessions. but the question is what do I enjoy more pre conclave all those mods. and worlds.
Or post conclave only the base game :(