All of Europe gets more time off in the business world than in the US. Here, 2 weeks a year is standard. Maybe 3 if you have been at a job a long time. I think 4-6 weeks is pretty standard over there.
In Germany 4 weeks is minimum by law, most white collar jobs get more. Sweden does have more than that. And I just googled that January 5th and 6th are holidays by law in Sweden and it is quite common to have a holiday break from December 23rd until January 6th.All of Europe gets more time off in the business world than in the US. Here, 2 weeks a year is standard. Maybe 3 if you have been at a job a long time. I think 4-6 weeks is pretty standard over there.
Well, it would be quite expensive for a company like Paradox in Sweden. The company would need to cover all expenses due to cancelling like travel costs. And even than it is not sure that Paradox would be allowed to call their employees back to work because of law regulations. I'm not sure that a bugged product like Stellaris would allow such a callback since a game is not that important, there is no time limit when it has to work and can also be repaired after the break.In my business (B2B) i would be recalled to work with a mess like this. Holidays cancelled due to bad management... This happens everyday somewhere. And after the workphase you have to do an internal QA that stuff like this never ever happens again.
But hey, as I wrote previously, if customers keep buying when you insult them, you have very little reason not to continue doing so.
In my business (B2B) i would be recalled to work with a mess like this. Holidays cancelled due to bad management... This happens everyday somewhere. And after the workphase you have to do an internal QA that stuff like this never ever happens again.
Well, it would be quite expensive for a company like Paradox in Sweden. The company would need to cover all expenses due to cancelling like travel costs. And even than it is not sure that Paradox would be allowed to call their employees back to work because of law regulations. I'm not sure that a bugged product like Stellaris would allow such a callback since a game is not that important, there is no time limit when it has to work and can also be repaired after the break.
The current recent reviews of Stellaris on steam are at 57% approval (mixed, shown in bad brown color). This is very low and bad for a steam game.
The current reviews of Megacorp on steam are at 61% approval (mixed, shown in bad brown color). This is also very low and bad for a steam game.
This is the language that the upper-management people speak, so they have no doubt realised they fucked up.
Pseudo-real-time nonsense. Avoid.
Well... unfortunately no. They made it clear on one of their podcast series ("The business of video game") that steam reviews are bullshit and not representative of the business reality. They look at revenues generated by their marketing campaign and internal metrics to decide if what they do is "right" from a business perspective. When money flows, they couldn't care less about reviews.
Edit: Here is the podcast episode. Not sure where the segment I'm referring to is though.
(And on a sidenote, I really appreciate PDX effort to talk about the business side of the video game industry, but I won't hide that it made me more cynical about PDX as a whole).
Hey, don't touch ES1.
Amazing turn-based game.
Combat model is weird and clunky with auto-resolve embedded, but other than that the strategic game is awesome.
And planet building was much less clunky and more profound. It was a pleasure to measure up what the system can do, then terraform all planets in it and build up towards your goal (ship production or science).
ES2 is the same bugged mess as Stellaris though, clear example what happens to small indie companies when thy sell their soul to SEGA.
Like I said earlier - whomever is the project manager for Stellaris needs to go.
It fails at "appearing" lol.the answer is, it doesn't.
and it cheats with resources as well, btw, to make it appear that it is coping.
Have to say I didn't find it that buggy. Just... boring. I don't know why though.