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makaramus

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Wait for the next patch. The next betapatch which maybe adresses some issues will go live next week i think...
is there anything to do right now? it appears only 1 AI stuck... maybe someting to make AI notice he is stuck? a trigger or someting? (someting like restarting game I mean... wich didnt work :D)
he lost some of land but still stronger than his target (since he is trapped and other is free to expand)
 

pkco2

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If you are not in ironman mode open the consol and type play 01, play 02, play 03 and so on until you get to the empire that is stuck. Then select their ships and set them on course to their enemies territory. Make sure they leave their hime system and then open consol and type play 00 to get back to your empire. It works to get them unstuck somtimes. But the AI is so patheticaly broken right now there is alsmost no point in playing. It isnt an awakend empire is it? They have been broken since 2.0 and do nothing.
 

makaramus

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If you are not in ironman mode open the consol and type play 01, play 02, play 03 and so on until you get to the empire that is stuck. Then select their ships and set them on course to their enemies territory. Make sure they leave their hime system and then open consol and type play 00 to get back to your empire. It works to get them unstuck somtimes. But the AI is so patheticaly broken right now there is alsmost no point in playing. It isnt an awakend empire is it? They have been broken since 2.0 and do nothing.
sadly playing iron man :D Well I think they somehow fixed now some of their ships still wait at capital but I saw them occupy a system :D he joined a federation(A MILITARISTIC FEDERATION? :D first time I saw one and both of them are not xenophil... they literally formed one thanks to massive amount of common enemies :D)
 

Badesumofu

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What probably happened is that the AI assessed that its fleet was a lot stronger than the target and declared. Once the war begun it may have then determined that its fleet isn't strong enough to overcome the static defences between it and the target empire and so is just sitting defending its capital.
 

Nosforontu

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What might also be happening is that the A.I. Fleet might also be stuck on pirate patrol routes. I am having that happen in my current game. I am member of a Federation with two other members. A fed member wanted to declare war to regain some lost territory, so I agreed. A sizable fed member fleet is looping around its territory doing piracy suppression with several cruisers, destroyers and corvettes. With a second Fed fleet set to follow this large fleet, while my fleet camps on the only pair of systems that the Blorg asked for in this war waiting for the war to time out.
 

makaramus

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What probably happened is that the AI assessed that its fleet was a lot stronger than the target and declared. Once the war begun it may have then determined that its fleet isn't strong enough to overcome the static defences between it and the target empire and so is just sitting defending its capital.
according to UI(wich I belive also showing what AI thinking of fleets) they were stronger than enemy :D and if they thought they arent why did they attack :D

by the way anyone know what is anti-gravity engineering and how to get it
 

Badesumofu

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according to UI(wich I belive also showing what AI thinking of fleets) they were stronger than enemy :D and if they thought they arent why did they attack :D

by the way anyone know what is anti-gravity engineering and how to get it

The AI, as far as I know, only takes enemy fleets into consideration when deciding whether to declare war. I believe the power estimate of the UI also ignores starbases. I have come to this conclusion because I've found when I turtle hard and just build static defences rather than a fleet, I often get DoWed by enemies with bigger fleets. Who then sit there and do very little because their fleets while much stronger than my fleets, are not strong enough to overcome my starbases. Or they are, but then I move my meagre fleet into the system they're going to attack and my fleet + my starbase is stronger than their fleet. So then they head home and decide they aren't able to effectively invade and so they just... sit there. And wait until they hit 100 WE and then peace out. It's stupid. The AI should offer white peace if it has decided to give up on its invasion.

As to your other question - it's an engi tech. It's the second in the line of techs that increase housing from city districts. I assume you want it for Arcology Project. Keep an eye out for any techs that increase housing in city districts and grab them as you see them. Off the top of my head it's an Industry tech but I could be wrong about that.
 

makaramus

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The AI, as far as I know, only takes enemy fleets into consideration when deciding whether to declare war. I believe the power estimate of the UI also ignores starbases. I have come to this conclusion because I've found when I turtle hard and just build static defences rather than a fleet, I often get DoWed by enemies with bigger fleets. Who then sit there and do very little because their fleets while much stronger than my fleets, are not strong enough to overcome my starbases. Or they are, but then I move my meagre fleet into the system they're going to attack and my fleet + my starbase is stronger than their fleet. So then they head home and decide they aren't able to effectively invade and so they just... sit there. And wait until they hit 100 WE and then peace out. It's stupid. The AI should offer white peace if it has decided to give up on its invasion.

As to your other question - it's an engi tech. It's the second in the line of techs that increase housing from city districts. I assume you want it for Arcology Project. Keep an eye out for any techs that increase housing in city districts and grab them as you see them. Off the top of my head it's an Industry tech but I could be wrong about that.
yea but AI also waited behind when enemy was sieging down his entire home area ... literally :D
so he didnt just didnt attack enemy defenses but also didnt fight with roaming corvettes inside his base
I dont know what caused this...
if you are really intrested you can find save file from link I just shared. game starting zoomed in to army that is not moving

thanks for the tech answer :)