• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

eastcoastceojam

Lt. General
45 Badges
Mar 21, 2018
1.689
1.766
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
I started as the Fatimid Caliph/Sultan in 1066. It is 1092 now, and I'm only 2 counties away from creating the Empire of Arabia, and BOOM- Crusade is declared against my vassals in Jerusalem.

I am not unprepared- I have 3,000 gold, two silk road trade posts in my demesne, and 17k levies between my personal and vassal troops. I also have the vassalized Mamluks adding another ~8,000 troops, and two Chinese strategists employed as commanders. My current ruler is a member of the Assassins, but he is still on the 1st tier, so I can't yet summon the Assassin armies. Shia MA is in the high 60s, and Sunni MA is about 70%.

I have no experience defending against a Crusade. Several pre-HF threads have said I should concentrate my forces on an amphibious assault on Rome; and let the other local Muslim rulers play whack-a-mole on the 50 different crusader armies rampaging through the Levant. Will nearby Sunni rulers will join in the defense, or can only count on Shia support against the Pope?

I am also hoping that I can capture at least one Christian King in battle, then assassinate him in my prison for the Unwelcome Visitors achievement.

Worst case, I lose Jerusalem to the Christians, then I can declare a Jihad for it a few years later. I assume that will be trivial for my ruler, since he is also the Shia Caliph.

Any advice is appreciated!
 

fall back

Captain
82 Badges
Oct 17, 2016
479
22
  • Hearts of Iron IV: Cadet
  • Age of Wonders: Planetfall Premium edition
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Age of Wonders: Planetfall
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Conclave
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Green Cities
  • Victoria 2
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Parklife Pre-Order
  • Battle for Bosporus
  • Stellaris: Federations
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Age of Wonders: Planetfall Deluxe edition
  • Surviving Mars: First Colony Edition
  • Crusader Kings III: Royal Edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
The crusaders will come at you picemeal so a well prepared army 10k plus malmnuks should be able to hold them off Sunni will not join Shia in a crusade defence if you have 3000 in the bank you can get some mercs (not the malmnuks) and go play Viking with coastal sieges what traits do your China commanders have
 

junassa

General
54 Badges
May 10, 2017
2.043
1.202
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Crusader Kings III
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis 4: Emperor
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
You can also try to go on the offensive and siege down Rome (been awhile since I played 1066 but I think that's the Pope's only holding.)
 

Seskarl

Sergeant
48 Badges
Jul 20, 2018
65
83
  • Surviving Mars: Digital Deluxe Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Imperator: Rome Sign Up
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Necroids
  • Victoria 3 Sign Up
  • Cities: Skylines
  • Europa Universalis IV
  • Hearts of Iron IV: Cadet
  • Victoria 2
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Holy Fury Pre-order
  • Impire
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II
You'll face a huge army on the desert, use attrition to your advantage.

You can also try to go on the offensive and siege down Rome (been awhile since I played 1066 but I think that's the Pope's only holding.)

I think that occupying the Pope's lands no longer gives 100% warscore on a Crusade.
 

Seclouds

Banned
14 Badges
Mar 14, 2014
430
237
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Naval War: Arctic Circle
  • Semper Fi
  • The Showdown Effect
  • War of the Roses
  • Mount & Blade: Warband
  • Crusader Kings III Referal
  • Victoria 3 Sign Up
  • Crusader Kings II: The Old Gods
you should compair the costing and earning. If the crusader's target is not the full J kingdom, just apart of it, only content jaff, astorlon and other coastal lands. Just let them win the crusader, and u can get back by 2 or 3 normal holy war. If the target include the J city that will be dangerous bcs the fully kingdom has enough troops to defend normal holy war.
 

Snake_Squeezins

Lt. General
78 Badges
Oct 16, 2014
1.240
1.520
  • Crusader Kings II: Holy Fury
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Sword of Islam
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings III: Royal Edition
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV
  • Crusader Kings II: Jade Dragon
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
It's doable if you prepare, and it sounds like you are generally on the right track. You have an advantage because you know that Jerusalem is going to be the most likely target, and you know you have several years before it will happen. So save your money, and make sure to hire mercs when the war begins. If you have full-morale stacks waiting for the crusaders to hop off their boats, you can intercept them when they are at their most vulnerable. Make sure to have a couple of extra stacks to chase down and completely obliterate the stacks you send running from the coast (which will be easier if you disable shattered retreat).
 

Naughtius Maximus

Field Marshal
52 Badges
Apr 12, 2016
2.992
2.252
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Magicka
  • Europa Universalis IV: Rule Britannia
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Mass Transit
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris: Leviathans Story Pack
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
Should be a breeze. Jerusalem is mountainous and filled with deserts, making the supply difference between defenders and attackers drastic.

Your blob should be large enough to deter their attacks, and strike at any isolated armies. If they are larger, just focus on unsieging counties and wait for attrition to do its work. Eventually, if you did not toss your army away while they are strong, you will win after siege assaults and attrition decimate their size.
 

Urzhail64

Lt. General
44 Badges
Dec 1, 2012
1.204
382
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Semper Fi
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Divine Wind
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
Bait them into mountain provinces with a smaller force with the rest of your army waiting in an adjacent province. Once battle is joined, move the main army in. You'll have terrain AND defender advantage. And it's a bonus if there's a river crossing penalty as well. And as Fall back pointed out, the Crusaders will arrive piecemeal. You shouldn't have much trouble destroying them in detail