I think I just saw this change. How are Andeans and Mesoamericans supposed to deal with that? Will their tech malus be the same as it is today?
I'm glad I already completed my Sun God campaign ... it would have been much tougher.
Personally, I didn't like the fact that Mesoamerican and Andean players were forced to get the exploration group, but the fact is that their only real strategy centers around this. Will there at least be some kind of compensation? Perhaps you don't need conquistadors to discover terra incognita on your own continent, perhaps they start at tech level 2 (These were civilizations with amazing architecture and well organized militaries, albeit ones limited to stone)? I'm guessing it's a little late for 1.12 but it would be great in a hot fix. Also perhaps allow Mesoamericans to build light ships/transports at ADM 3 and colonize across straights? Perhaps you could use your default colonist to go meet them in Cuba.
I'm glad I already completed my Sun God campaign ... it would have been much tougher.
Personally, I didn't like the fact that Mesoamerican and Andean players were forced to get the exploration group, but the fact is that their only real strategy centers around this. Will there at least be some kind of compensation? Perhaps you don't need conquistadors to discover terra incognita on your own continent, perhaps they start at tech level 2 (These were civilizations with amazing architecture and well organized militaries, albeit ones limited to stone)? I'm guessing it's a little late for 1.12 but it would be great in a hot fix. Also perhaps allow Mesoamericans to build light ships/transports at ADM 3 and colonize across straights? Perhaps you could use your default colonist to go meet them in Cuba.
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