Hi,
I was wondering how its possible for the in-game day to be just minutes long and yet for the cars to travel so slowly. The cars should be literally rocketing down the roads if a day is just a minute long!!
But obviously that wouldn't be much of a game, so lets say that the cars deliberately run slowly. Then what does it mean for a person to drive from home to office? Does one trip to the office actually represent say, a week worth of trips?
Similarly when good arrive by truck to a commercial establishment, does it actually arrive with a week worth of goods?
But if that's the case, then what inventory for a shop, does the simulation assume for the intervening days, before stating that it's out of goods to sell? Does it simply extrapolate from the last delivery - as in if it was late then, then all deliveries in the next 7 days are assumed to be also late, perhaps due to traffic?
Similarly, if a person is not able to complete a trip to office due to traffic, is it assumed that he is late for the next 7 days as well.
Somehow the traffic sim seems to be operating at a different time speed than the main simulation. But then how are incidents in the traffic sim like jams used to affect the main simulation(shops out of goods, garbage piling up etc). Is it interpolation all the way?
Phew!
I was wondering how its possible for the in-game day to be just minutes long and yet for the cars to travel so slowly. The cars should be literally rocketing down the roads if a day is just a minute long!!
But obviously that wouldn't be much of a game, so lets say that the cars deliberately run slowly. Then what does it mean for a person to drive from home to office? Does one trip to the office actually represent say, a week worth of trips?
Similarly when good arrive by truck to a commercial establishment, does it actually arrive with a week worth of goods?
But if that's the case, then what inventory for a shop, does the simulation assume for the intervening days, before stating that it's out of goods to sell? Does it simply extrapolate from the last delivery - as in if it was late then, then all deliveries in the next 7 days are assumed to be also late, perhaps due to traffic?
Similarly, if a person is not able to complete a trip to office due to traffic, is it assumed that he is late for the next 7 days as well.
Somehow the traffic sim seems to be operating at a different time speed than the main simulation. But then how are incidents in the traffic sim like jams used to affect the main simulation(shops out of goods, garbage piling up etc). Is it interpolation all the way?
Phew!