I know this might sound a bit controversial, with all things already in game, but, reasons why I am writing this following:
-Syndicate does not have early skimmer/quick raider units (and mirage is not really an early game unit)
-Other nations have at least 1 variant of such unit (except assembly, but they have Chopper vehicle variant for hero, so we might look into this from their perspective also)
-Syndicate OVERALL has the smallest amount of units (you can count them down in Imperial Archives)
-Syndicate early game does not have an AoE attack (which this unit would provide), while majority of nations do (in this regard, I think Syndicate is the only one which does not have an AoE unit until tier 3-4 units, and even thoose are having AoE as ability, not base attack)
And finally, WHY does the unit, as a standalone exist, if we are not allowed to build it? Main reason why I am writing this is because you can get the unit on Heritors DLC Champaign, Mission 2 (and unit has amazing and really funny story to itself as well):
So, with all things considered and taken into notion, is there still a reason why this unit exists, but is not unlocked by tech (early tier 1 ones) and enabled in normal games, as a regular unit?
-Syndicate does not have early skimmer/quick raider units (and mirage is not really an early game unit)
-Other nations have at least 1 variant of such unit (except assembly, but they have Chopper vehicle variant for hero, so we might look into this from their perspective also)
-Syndicate OVERALL has the smallest amount of units (you can count them down in Imperial Archives)
-Syndicate early game does not have an AoE attack (which this unit would provide), while majority of nations do (in this regard, I think Syndicate is the only one which does not have an AoE unit until tier 3-4 units, and even thoose are having AoE as ability, not base attack)
And finally, WHY does the unit, as a standalone exist, if we are not allowed to build it? Main reason why I am writing this is because you can get the unit on Heritors DLC Champaign, Mission 2 (and unit has amazing and really funny story to itself as well):
So, with all things considered and taken into notion, is there still a reason why this unit exists, but is not unlocked by tech (early tier 1 ones) and enabled in normal games, as a regular unit?
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