Just watching the previews really make me think the grid could benefit from an extra two tiles in depth, making lots 6 tiles deep. That way, factories and high rises could occupy bigger lots relative to houses. Also don't know why so many houses are taking up 4x4 lots in the first place...
So 4*4 is a max size for everything? :blink: What the...
So 4*4 is a max size for everything? :blink: What the...
So 4*4 is a max size for everything? :blink: What the...
I don't think the problem is the 4*4 grid.
Rather, I think houses should be only 2-3 tiles large. This would fix the issue just as well.
But....I can get used to it as it is. I remember all the previous SimCities, as well as CXL had scaling issues as well, and it never bothered me.
Okay i have one question - one tile in Cities: Skylines ~ to one tile in SimCity 4 or no?
1 c:sl tile = 0.5 sc4 tile
So tiny! I just can't believe...
Well it's like I said. On this planet, because it's daytime all the time, the place gets quite hot, so they introduced a bill of human rights that gives every person in every family a minimum amount of living space so it doesn't get too stuffy. Thats why there are fewer people per apartment block and the houses are comparatively large.
So tiny! I just can't believe...