• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning
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King

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New Hot Fix out for Armageddon


******Change Log ******
- Fixed a couple of annoying things in the scenario set up
- Did some further tweaks to the tech teams
- Got the right tags in the AI files.
- The cost when serial building units with attachments should now be correct.
- Attack time can now be moved back.
- The ship values should now not be changed when a nation is annexed.
- The lockup that some times occurred when selecting battle cruisers is fixed
- Fixed a few spelling errors
- The increases in supply, fuel and minimum fire distance should now be correct when building attachments


Get it Here
http://www.gamersgate.com/patches/Armageddon_10a.exe

Enjoy your holiday weekend.
 

Dakk

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Hooray..
and happy holidays! :cool:
 

PkK

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Thanks a lot!
I just have to try it, even though I don't really have time.
 

przy

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Paradox to the rescue! :cool:
 

Borsook

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Thanx a lot. One question though, will the naval brigades 2-5 work correctly now after reloading a game?
 
Nov 23, 2005
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Yay! Just in time for the long weekend ahead. Now let's hope the naval attachment 2-5 also work correctly! Thanks PI.
 

ztanz

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PanzerMike said:
Yay! Just in time for the long weekend ahead. Now let's hope the naval attachment 2-5 also work correctly! Thanks PI.
Thank you =)

(did you include the fixes from the community patch aswell?)
 

He-Man

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thx a lot... :rolleyes:
 

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King said:
New Hot Fix out for Armageddon


******Change Log ******
- Fixed a couple of annoying things in the scenario set up
- Did some further tweaks to the tech teams
- Got the right tags in the AI files.
- The cost when serial building units with attachments should now be correct.
- Attack time can now be moved back.
- The ship values should now not be changed when a nation is annexed.
- The lockup that some times occurred when selecting battle cruisers is fixed
- Fixed a few spelling errors
- The increases in supply, fuel and minimum fire distance should now be correct when building attachments


Get it Here
http://www.gamersgate.com/patches/Armageddon_10a.exe

Enjoy your holiday weekend.
Thanks :)

What about the bug, that you can instantly join a fight, even if the last fight just endet? Normally you got 48h of standing, before you can join another fight or just move on.
 

Spruce

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hay caramba ! a hotfix !
 

Helshad

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Weee... thanx for this fix... :)
 
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